Badges update automatically and link to the mod page on MineUniverse.
_The weird cousin of the Totem of Undying. A rare, sculk-touched totem that shields you from one hit - any hit - straight from your inventory. No offhand juggling, no sacrifice on death. It just takes the blow for you… and then needs a very long nap.
Based on the wonderful concept art by Frencore.

/kill - same rules as the vanilla totem.They complement each other: Respite eats the first incoming hit of any size, and if it's still recharging when a lethal blow lands, your trusty Totem of Undying in the offhand works exactly as in vanilla.
Supported versions: 1.19.2, 1.19.4, 1.20.0-1.20.4, 1.20.5-1.20.6, 1.21.0-1.21.1, 26.1., 26.2.
The totem didn't trigger - why? Check its tooltip: it's most likely recharging. Hits below the damage threshold are also ignored by design.
Can I put it in an item frame / does it need to be held? It only needs to be somewhere in your inventory. Holding it changes nothing.
Found a bug? Open an issue on the repository - include your Minecraft version and the latest.log.