Can't keep a tree down! Tree leaves regrow outward after harvesting if enough tree trunk is left.
Features
Breaking (or exploding) a tree's leaves will trigger potential regrowth of those leaves after a delay in time.
Sheared leaves will not regrow - so you can cut trails through tree leaves.
Leaves must regrow where they can be sustained (adjacent to logs or leaves with a minimum light level) - making regrowth look more natural (and outward).
If a block's regrowth is blocked for over a game year, the tree will give up trying to regrow those leaves.
Supports all mods trees that are identified correctly to Minecraft (tags leaves and logs)
All settings for above features are configurable - grow outward, leaf regrow rate, light required to regrow, time to give up.
Food Funk - What is that funky smell in my backpack? Food spoils over time unless preserved. Configure any item to rot, any container to preserve items.
Canny Composter - Compost more stuff! Turn excess organic material and rotted food into nutrients for plants.
Mega Map - Cartographers rejoice! Mega zoomed out maps - scales of 5 aka 1:32 and greater!
Web Slinger - Spiders shoot webbing at you - slinging webs from a distance, or when they hit you in melee!
Pantography - Copy Map item data to other Maps including different scale Maps.
Palimpsest - Erase Maps and Books for reuse by rubbing with Redstone Dust.
Flourishing Foliage - Can't keep a tree down! Tree leaves regrow outward after harvesting if enough tree trunk is left.
Saplings to Sticks - Strip saplings to get sticks. That's it - nothing more.
Daring Debug - Do you DARE to see extra debug information? Includes TileEntity and Tag information.