
EnderTech is intended to be a tech and Ender themed mod, starting at around Thermal Expansion's end-game. It will contain powerful, relatively expensive mechanics, with some configurability. The defaults will maintain a balance that makes my own game more fun.
Some features are often in development, so try to use Promoted builds in your world. It's still no guarantee that a recipe or cost won't change, but I'll try to make sure things carry over where possible.
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Yes, you can use it in your (public) mod pack, as long as:
Don't like the balance (eg: think it's too energy expensive)? Change it in the configuration!
No files available for download.