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Thermal Systeams

Addon for the Thermal Series that adds Steam! Boilers, Dynamo and more!

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3088813 Downloads
Created by ChiefArug

Description

Thermal Systeams adds core Systeams I felt were missing from todays Thermally enhanced and expanded worlds. Enhance your power generation with Steam!

Adds in nine different boilers, one for each dynamo type in Thermal Expansion, one for Thermal Extra's frost dynamo and one for PneumaticCraft: Repressurized's pneumatic dynamo. Each generates steam from water and the normal fuel that type of dynamo would take. That steam can then be used in a steam dynamo to generate power. By default this produces twice the amount of power as a normal dynamo. Boilers also accept dynamo augments, to improve generation speed and efficiency!

Systeams also adds in world interactions for dynamos and boilers! Shift right click on a dynamo with a boiler pipe to convert it to a boiler, and shift right click on a boiler with a redstone flux coil to convert it to a dynamo! The coil/pipe is returned, and contents are kept as much as they are able to.

There are various mod compabilities available aside from the two extra boilers. Steam can be output as a gas from Mekanism, allowing you to pipe it into a Mekanism turbine if you wish. Most recipes are in JEI too, except for in world conversions and the fuel + water -> steam recipes for all the boilers, as these currently just show up as alternatives for the dynamo recipes.

You can find the mods config file at worldname/serverconfig/systeams-server.toml. Here you can configure various rates and ratios related to steam generation and consumption. To have this apply to all new worlds copy it to the defaultconfigs folder.

The recipes are able to be configured via the normal means, so datapack, KubeJS or CraftTweaker. Note that the boilers use the same recipe lot as their respective dynamo, so any changes to boiler recipes must be made to dynamo recipes. (apart from the rf to steam ratio. That is configurable via the config file mentioned above)

A showcase of the boilers, items and dynamo added by Systeams

Finally a massive thanks to King Lemming and the rest of the CoFH team who make the Thermal Series, to Reda, the CoFH artist, for such amazing textures that mine are based off and to Random, for some design, texturing and code advice.

And to Shiny for being.. well, Shiny.


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What means Verified?

  • Compatibility: The mod should be compatible with the latest version of Minecraft and be clearly labeled with its supported versions.
  • Functionality: The mod should work as advertised and not cause any game-breaking bugs or crashes.
  • Security: The mod should not contain any malicious code or attempts to steal personal information.
  • Performance: The mod should not cause a significant decrease in the game's performance, such as by causing lag or reducing frame rates.
  • Originality: The mod should be original and not a copy of someone else's work.
  • Up-to-date: The mod should be regularly updated to fix bugs, improve performance, and maintain compatibility with the latest version of Minecraft.
  • Support: The mod should have an active developer who provides support and troubleshooting assistance to users.
  • License: The mod should be released under a clear and open source license that allows others to use, modify, and redistribute the code.
  • Documentation: The mod should come with clear and detailed documentation on how to install and use it.

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How to Install

1

Download Forge & Java

Download Forge from the offical Site or here. If you dont have Java installed then install it now from here. After Downloading Forge you can run the file with Java.

2

Prepare

Lounch Minecraft and select your Forge istallation as Version this will create a Folder called Mods.

3

Add Mods

Type Win+R and type %appdata% and open the .minecraft Folder. There will you find your Folder called Mods. Place all Mods you want to play in this Folder

4

Enjoy

You are now Ready. Re-start your Game and start Playing.

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