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Solar Flux Reborn

Adding solar panels into Minecraft. A reborn of Solar Flux mod.

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35039618 Downloads
Created by Zeith

Description

Solar Flux Reborn adds solar panels that generate FE or RF.

The CORE mod comes by with 8 different tiers of solar panels (fully configurable!)

While also allowing you to create custom panels with custom textures, names, and FE rates! Read the /.minecraft/config/solarflux/custom_panels.js or watch the tutorial video!

 

Please know, that this mod also integrates with the following mods:

 

If you're struggling with configuring the mod, I recommend checking out configuration setMore Solar Flux Panels as it adds a few new panels with recipes.

 

Version 1.14.4 DOES NOT work with Java 11.

Version 1.16.5 DOES NOT work with Java 17.

 

 

Mod content:

Blocks:

 Solar Panel I

  • Generation: 1 FE/tick
  • Transfer: 8 FE/tick
  • Capacity: 25,000 FE

 Solar Panel II

  • Generation: 8 FE/tick
  • Transfer: 64 FE/tick
  • Capacity: 125,000 FE

 Solar Panel III

  • Generation: 32 FE/tick
  • Transfer: 256 FE/tick
  • Capacity: 425,000 FE

 Solar Panel IV

  • Generation: 128 FE/tick
  • Transfer: 1,024 FE/tick
  • Capacity: 2,000,000 FE

 Solar Panel V

  • Generation: 512 FE/tick
  • Transfer: 4,096 FE/tick
  • Capacity: 8,000,000 FE

 Solar Panel VI

  • Generation: 2,048 FE/tick
  • Transfer: 16,384 FE/tick
  • Capacity: 32,000,000 FE

 Solar Panel VII

  • Generation: 8,192 FE/tick
  • Transfer: 64,000 FE/tick
  • Capacity: 64,000,000 FE

 Solar Panel VIII

  • Generation: 32,768 FE/tick
  • Transfer: 256,000 FE/tick
  • Capacity: 128,000,000 FE

 

Draconic Evolution panels:

 Wyvern Solar Panel

  • Generation: 65,536 FE/tick
  • Transfer: 512,000 FE/tick
  • Capacity: 256,000,000 FE

 Draconic Solar Panel

  • Generation: 131,072 FE/tick
  • Transfer: 1,024,000 FE/tick
  • Capacity: 512,000,000 FE

 Chaotic Solar Panel

  • Generation: 524,288 FE/tick
  • Transfer: 4,096,000 FE/tick
  • Capacity: 2,048,000,000 FE

 

Black Hole Storage panels:

 Dark Matter Solar Panel

  • Generation: 65,536 FE/tick
  • Transfer: 512,000 FE/tick
  • Capacity: 256,000,000 FE

 

 Thaumcraft panels:

 Alchemical Solar Panel

  • Generation: 8 FE/tick
  • Transfer: 64 FE/tick
  • Capacity: 125,000 FE

 Brass Solar Panel

  • Generation: 32 FE/tick
  • Transfer: 256 FE/tick
  • Capacity: 425,000 FE

 Thaumium Solar Panel

  • Generation: 128 FE/tick
  • Transfer: 1,024 FE/tick
  • Capacity: 2,000,000 FE

 Void Metal Solar Panel

  • Generation 512 FE/tick
  • Transfer: 4,096 FE/tick
  • Capacity: 8,000,000 FE

 

 Avaritia panels:

 Neutronium Solar Panel (If Avaritia is installed)

  • Generation: 8,388,608 FE/tick
  • Transfer: 32,768,000 FE/tick
  • Capacity: 131,072,000,000 FE

 Solar Panel of Infinity (If Avaritia is installed)

  • Generation: 16,777,216 FE/tick
  • Transfer: 65,536,000 FE/tick
  • Capacity: 262,144,000,000 FE

 

 The Twilight Forest panels:

Fiery Solar Panel (If TheTwilightForest is installed)

  • Generation: 2,048 FE/tick
  • Transfer: 16,384 FE/tick
  • Capacity: 32,000,000 FE

Carminite Solar Panel (If TheTwilightForest is installed)

  • Generation: 8,192 FE/tick
  • Transfer: 65,536 FE/tick
  • Capacity: 64,000,000 FE

 

Items:

Materials:

  •  Mirror
  •  Photovoltaic Cell I
  • Photovoltaic Cell II
  • Photovoltaic Cell III
  • Photovoltaic Cell IV
  • Photovoltaic Cell V
  • Photovoltaic Cell VI
  • Blazing Coating
  • Emerald Glass
  • Ender Glass
  •  Dark Matter Photovoltaic Cell (if  Black Hole Storage is installed)
  • Twilight Cell I (if  The Twilight Forest is installed)
  • Twilight Cell II (if  The Twilight Forest is installed)
  •  Blank Upgrade

 

Upgrades:

  •  Efficiency Upgrade (Up to 20, 20 = 2x gen)
  •  Transfer Rate Upgrade (Up to 10, 10 = 2.5x transfer)
  •  Capacity Upgrade (Up to 10, 10 = 2x capacity)
  •  Traversal Upgrade (When installed, the solar panel will output energy to machines attached, in 5 block range)
  •  Dispersive Upgrade (When installed, the solar panel will charge players nearby)
  •  Block Charging Upgrade (Before installing, you must link it to the block it will send energy to. When installed, the solar panel will output energy to linked block, within 16 block range)
  •  Furnace Upgrade (When installed, fuels the furnace below)
  •  Twi-Light Upgrade (if  The Twilight Forest is installed) (Slightly increases light gathered by Solar Panel in The Twilight Forest.)
  •  AEU Energy Upgrade (if  Applied Energistics 2 is installed) (Allows connecting Solar Panel directly into ME Grid.)

 

Some features:

  • The number of tiers and their production/capacity can be fully configured to suit your needs.
  • Solar Panels automatically share their energy when next to each other, no cables needed.
  • There are only "Vanilla" recipes by the author of the original mod  Nauktis.

 

Mod comes with 3 types of cables: (Removed since 4.xxx builds, will NOT come back in SFR)
  • Basic - 320 RF/t
  • Advanced - 3,200 RF/t
  • Last - 320,000 RF/t
  • Cables are now moved to Cable Flux.

 

SolarFluxReborn is a mod that is very simple but at the same time so modular!

We've made something to expand Solar Flux Reborn's possibilities: API. Thus add-ons are possible.

List of known and awesome add-ons:

 

Special thanks:

 

Videos:

 

 

Permissions:

  • You can use this mod in your modpack.
  • You are not allowed to repost this mod to other sites without providing a CurseForge download link and my permission ( Zeitheron on Discord)
  • You are not allowed to include this (or any other mods of the DragonForge team) in your own mod. Building add-ons, however, is allowed, but a friendly PM would be good.

Note:

  • The only supported version of Minecraft is the latest one that this mod exists for. DO NOT ASK TO DOWNGRADE!

Want to discuss anything? Need help with APIs?

Join the discord server and follow Zeitheron on Twitter!

If you would like to support my work, you can become a patron via  Patreon


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What means Verified?

  • Compatibility: The mod should be compatible with the latest version of Minecraft and be clearly labeled with its supported versions.
  • Functionality: The mod should work as advertised and not cause any game-breaking bugs or crashes.
  • Security: The mod should not contain any malicious code or attempts to steal personal information.
  • Performance: The mod should not cause a significant decrease in the game's performance, such as by causing lag or reducing frame rates.
  • Originality: The mod should be original and not a copy of someone else's work.
  • Up-to-date: The mod should be regularly updated to fix bugs, improve performance, and maintain compatibility with the latest version of Minecraft.
  • Support: The mod should have an active developer who provides support and troubleshooting assistance to users.
  • License: The mod should be released under a clear and open source license that allows others to use, modify, and redistribute the code.
  • Documentation: The mod should come with clear and detailed documentation on how to install and use it.

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How to Install

1

Download Forge & Java

Download Forge from the offical Site or here. If you dont have Java installed then install it now from here. After Downloading Forge you can run the file with Java.

2

Prepare

Lounch Minecraft and select your Forge istallation as Version this will create a Folder called Mods.

3

Add Mods

Type Win+R and type %appdata% and open the .minecraft Folder. There will you find your Folder called Mods. Place all Mods you want to play in this Folder

4

Enjoy

You are now Ready. Re-start your Game and start Playing.

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