Block Limits gives server admins fine-grained control over block placement - perfect for preventing lag machines, griefing, or overuse of powerful blocks on modpacks and SMP servers.
Configure hard limits on how many of any block can exist:
All rules are enforced even when pistons push tracked blocks across chunk or claim boundaries.
"modid:block=count" strings#Per-chunk block limits. Format: "modid:blockname=count"chunk_limits = ["minecraft:beacon=1", "minecraft:conduit=2"]
#Per-FTB-claim block limits. Format: "modid:blockname=count"claim_limits = ["minecraft:beacon=3"]
#Adjacency rules. Format: "modid:blockname=modid:forbidden1,modid:forbidden2"adjacency_rules = ["minecraft:tnt=minecraft:lava,minecraft:fire"]
#When true, violations are reported to nearby players but block placements are NOT cancelledpassive_mode = false