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Boosting blocks tickrate. Most importantly it won't destroy server TPS by someone abusing boosters, as it has config options for server lag prevention.
Note: Mana booster not exists in 1.21.1 version as botania not yet updated.
Booster Types
Tier 1 Booster
- Boost Rate: 2x speed (configurable)
- Energy Cost: 5,000 FE/tick (configurable)
- Range: 2 blocks: above and below
- Recipe: Iron Ingots + Clock + Emeralds + Redstone Dust
Tier 2 Booster
- Boost Rate: 5x speed (configurable)
- Energy Cost: 10,000 FE/tick (configurable)
- Range: up to 6 blocks
- Recipe: Gold Ingots + Tier 1 Booster + Emeralds + Redstone Dust
Tier 3 Booster
- Boost Rate: 10x speed (configurable)
- Energy Cost: 20,000 FE/tick (configurable)
- Range: Configurable radius (default 3 blocks, scans a cube area)
- Recipe: Diamonds + Tier 2 Booster + Emeralds + Redstone Dust
- Special Feature: Can boost multiple blocks within its scan radius
Mana Booster (Requires Botania)
- Boost Rate: 5x speed (configurable)
- Energy Cost: 100 Mana/tick (configurable)
- Range: Up to 6 blocks
- Recipe: Netherite Ingots + Tier 1 Booster + Emeralds + Redstone Dust
- Special Feature: Uses Botania's Mana instead of Forge Energy
Configuration Options
All configuration options can be found in config/blockbooster-common.toml:
General Settings
- boosters_per_chunk: Limit the number of boosters per chunk (default: 5, range: 1-20)
- Helps prevent server performance issues
Tier 1 Settings
- t1_fe_per_tick: Energy consumption per tick (default: 5000)
- t1_boost_rate: Speed multiplier (default: 2)
Tier 2 Settings
- t2_fe_per_tick: Energy consumption per tick (default: 10000)
- t2_boost_rate: Speed multiplier (default: 5)
Tier 3 Settings
- t3_fe_per_tick: Energy consumption per tick (default: 20000)
- t3_boost_rate: Speed multiplier (default: 10)
- t3_scan_radius: Cube scan radius for multi-block boosting (default: 3, range: 1-10)
Mana Booster Settings
- mana_per_tick: Mana consumption per tick (default: 100)
- mana_booster_rate: Speed multiplier (default: 5)
Control Settings
- deactivate_with_redstone: Disable booster when receiving redstone signal (default: true)
Whitelist/Blacklist
- white_list: List of block entities that can be boosted (higher priority, empty by default)
- Example:
["minecraft:furnace", "somemod:machine"]
block tags supported: "#somemod:some/tag"
- black_list: List of block entities that cannot be boosted (default:
["mekanism:bounding_block"])
- Example:
["minecraft:furnace", "somemod:machine"]
block tags supported: "#somemod:some/tag"
Performance Protection
- enable_tps_protection: Enable TPS-based lag protection (default: true)
- Boosters automatically pause when server TPS drops below threshold
- min_tps_threshold: Minimum TPS for boosters to operate (default: 15.0, range: 1.0-20.0)
- Boosters stop working if server TPS falls below this value
Slow Block Prevention
- prevent_slow_blocks: Prevent boosting blocks that take too long to process (default: true)
- slow_block_threshold_ns: Threshold in nanoseconds for slow blocks (default: 5000000, range: 100000-100000000)
- Blocks taking longer than this threshold will be marked as slow and won't be boosted
- 1ms = 1,000,000ns, default is 5ms
How to get block id for the list?
Try command /booster_show_block_id

Use carefully as huge amount of boosters with big boost rate may create lag on your server. Do tests first.