Hey fellow minecrafters! This is the page for my first official mod, AbyssalCraft.
(This page is slightly outdated, working on updating the content on it)

AbyssalCraft is a mod centered around exploration, but with a growing magic influence. Another thing that has been getting more focus is influences from the works of H.P Lovecraft, adding even more evil to that which is already in the mod.
Enough about that, let's dig into the mod! The first thing you need in order to get started is a Necronomicon, crafted like in the picture below:![]()
Most (if not all) information about things from the mod can be found in the Necronomicon. Apart from being a guide book to the mod, the Necronomicon is also serves as a catalyst for performing rituals.
Going in a bit more on the mod, AbyssalCraft features a collection of dimensions known as The Abyss (the world of the dead, split into several layers, where each layer is a dimension). The dimensions (4 in total, whereas the fourth is a bit of an extension to the third) are:

In order to reach the various dimensions, one must obtain Gateway Keys (items capable of placing down portals when used).
Apart from traveling between dimensions, there's also a pitch of magic, in the form of rituals consisting of an altar and pedestals which you place offerings on. There's several different types of rituals, among them rituals where you create items, rituals where you infuse items (turn one item into a different, or simply "upgrade" the item). There's also rituals where you can summon things (the first boss is summoned through such a ritual), and rituals where you can inflict potion effects on nearby entities. If you want to create your own type of ritual, there's an API for that, and if you simply want to add your own creation/infusion ritual, that can either be done through the API, or with MineTweaker (the add-on modAbyssalCraft Integration has MineTweaker compatibility).
In addition to the rituals, there's also a new form of energy used in order to perform the rituals. This energy is called Potential Energy, and can be obtained through a few methods (this is being expanded).
Along with all of this is also a lot of new blocks (among them 5 new types of stone, 15 new ores, 2 new types of trees), new items (among them 4 new materials to make tools and armor from, 8 new armor sets, a bunch of new food items).
Enough about quantities of things, the Overworld has also received new content, including 6 new biomes:

Since I haven't mentioned the mobs, let me go over a few of them. There's the Depths Ghoul and Abyssal Zombie(both undead, found in Darklands biomes, swamps, or very commonly in the Abyssal Wasteland), evil counterparts of vanilla animals (Pigs, Cows, Chickens), Living Shadows (Shadow Creature/Monster/Beast, each one stronger than the former), and Lesser Shoggoths (if you're familiar with the works of H.P Lovecraft, these are smaller versions of those amorphous horrors). That's all the mobs found in the Overworld, whereas some can be found in the dimensions.






This should cover most of the mod, the rest is up to you to discover (or you could just read about the majority of it in the Necronomicon). It should be noted that this is a Forge Mod, and requires Minecraft Forge to run. Oh yeah, the mod is also open source, and the source code can be found here.
This article in the AbyssalCraft wiki covers the basics of things to do once you've installed the mod. The same information can be found in the Necronomicon (which currently isn't mentioned in the article).
That should conclude all the features so far, I have a lot more I'm gonna add, and I don't mind suggestions
Check out the wiki for more info on the mod features! (it's currently not finished yet)
Current suggestions are:
Redstone devices made from crystallized elements
Dreadium Guns (has different types of ammo that does different things when used)
I have a feeling I've forgotten a suggestion or two somewhere among the replies
If you want to suggest things related to specific aspects of the mod, check the following link for a list of aspects in development that needs feedback (among things):
https://github.com/Shinoow/AbyssalCraft/issues?q=is:open is:issue label:development
Any Github issue tagged with "development" is open for suggestions and input (from both users and other modders)
Go do the image tab for more pictures.
If you enjoy my work, ever thought about donating? I've spent large amount of time developing this mod, and any donations would be appreciated, if made. If you want to donate, either click the donate button around the top of the page, or click on this picture below, if that suits you better.
People who have donated (through Paypal or Patreon) to support the development of AbyssalCraft will be listed here:
Enfalas
Saice Shoop
Goshen
Minecreatr
Kendoshii
dirt_sword
Tedyhere
Matt Smith
Alex Elliott
LeoSaysNO
Zuniora
Gentlemangamer2015
Hopkinz
Jenni Mort
Jason Lewis
Simon.R.K
Redistributing my mod is only allowed if you do it the right way, which is the following:
1. You are not allowed to make ANY revenue off of my material (use any form of ad mirror, force any form of payment prior to download)
2. You provide a link back to this page (notifying visitors that this is the original source of the mod)
3. You redirect ANY download to this page (or use MY Adf.ly links, which can be found at the download section)
4. You use your own pictures, or the ones found on my threads or on my wiki (in which case you don't watermark them are your own, since they are not yours AT ALL)
5. Credit ME, since I'm the reason this mod even exists.
6. Personally PM me asking if you could post my mod on your website, while providing me with information that shows you're also following the steps above.
If you fail to follow these guidelines, I will take legal actions against you and your website in the near future.
TERMS AND CONDITIONS
0. USED TERMS
MOD - modification, plugin, a piece of software that interfaces with the Minecraft client to extend, add, change or remove original capabilities.
MOJANG - Mojang AB
OWNER - shinoow, Original author(s) of the MOD. Under the copyright terms accepted when purchasing Minecraft (http://www.minecraft.net/copyright.jsp) the OWNER has full rights over their MOD despite use of MOJANG code.
USER - End user of the mod, person installing the mod.
1. LIABILITY
THIS MOD IS PROVIDED 'AS IS' WITH NO WARRANTIES, IMPLIED OR OTHERWISE. THE OWNER OF THIS MOD TAKES NO RESPONSIBILITY FOR ANY DAMAGES INCURRED FROM THE USE OF THIS MOD. THIS MOD ALTERS FUNDAMENTAL PARTS OF THE MINECRAFT GAME, PARTS OF MINECRAFT MAY NOT WORK WITH THIS MOD INSTALLED. ALL DAMAGES CAUSED FROM THE USE OR MISUSE OF THIS MOD FALL ON THE USER.
2. USE
Use of this MOD to be installed, manually or automatically, is given to the USER without restriction.
3. REDISTRIBUTION
This MOD may only be distributed where uploaded, mirrored, or otherwise linked to by the OWNER solely. All mirrors of this mod must have advance written permission from the OWNER. ANY attempts to make money off of this MOD (selling, selling modified versions, adfly, sharecash, etc.) are STRICTLY FORBIDDEN, and the OWNER may claim damages or take other action to rectify the situation. Read the redistibution rules for more information.
I'm sponsored by Aim2Game, and you can use the following codes for discounts on your own server!
ABYSSAL25 - 25% off for life for new customers
ABYSSAL50 - 50% off first month for new customers
Want my mod in a modpack? Sure, go ahead, but follow these small steps, and you have my approval:
1. On the website where the modpack is, give credits to me and include a link to either this, my Minecraftforums post or my PMC post.
2. (optional) Send me a message or comment here that you made a modpack, and provide a link to it.
Follow those 2 steps, and you have my approval of including my mod in your modpack.
Modpacks where AbyssalCraft is featured:
You can find a list here. If your pack isn't listed, I suggest yelling at me and tossing me a link to said pack.
Things you are not allowed to do regarding modpacks:
I've made a small add-on that gives you head icons for each mob in AbyssalCraft (apart from Depths Ghouls, who already has head blocks). They can be used for quest icons and other things.
You can download it here.
There's an IRC channel for AbyssalCraft over at irc.esper.net #AbyssalCraft (I'm not longer active here as I've moved over to Discord quite a while ago)
Making a resource pack for AbyssalCraft, or adding support? Consider checking this out for things you can customize!
I've set up a discord server for my mods (conveniently named "AbyssalCraft"). Click the image below to join!
If you want more updates on things, follow me on Twitter or check out my Youtube channel(I sometimes post videos previewing things).
That should be it so far, if you have any problems, write the errors in the comments, and as I mentioned before, I would love some suggestions for new content to add to the mod, and I don't mind feedback. Until further notice, there won't be any pictures/videos here, since I kinda failed with setting them up correctly, click here to see the official post.