What does a Stray drop in Minecraft? 0–2 Bone, 0–2 Arrow and 0–1 Arrow of Slowness. Spawns in 9 biomes. Drop chances per Looting level for Java & Bedrock.
| Item | Quantity | Chance | Avg. per kill |
|---|---|---|---|
| 0–2 | 66.7% | 1 | |
| 0–2 | 66.7% | 1 | |
| 0–1 | 50% | 0.5 |
Arrow of Slowness only drops under special conditions — the chance shown applies when the condition is met.
| Item | Quantity | Chance | Avg. per kill |
|---|---|---|---|
| 0–3 | 83.3% | 1.5 | |
| 0–3 | 83.3% | 1.5 | |
| 0–1 | 75% | 0.75 |
Arrow of Slowness only drops under special conditions — the chance shown applies when the condition is met.
| Item | Quantity | Chance | Avg. per kill |
|---|---|---|---|
| 0–4 | 91.7% | 2 | |
| 0–4 | 91.7% | 2 | |
| 0–1 | 87.5% | 0.88 |
Arrow of Slowness only drops under special conditions — the chance shown applies when the condition is met.
| Item | Quantity | Chance | Avg. per kill |
|---|---|---|---|
| 0–5 | 94.4% | 2.5 | |
| 0–5 | 94.4% | 2.5 | |
| 0–1 | 91.7% | 0.92 |
Arrow of Slowness only drops under special conditions — the chance shown applies when the condition is met.
| Item | Quantity | Chance | Avg. per kill |
|---|---|---|---|
| 0–2 | 66.7% | 1 | |
| 0–2 | 66.7% | 1 | |
| 0–1 | 50% | 0.5 |
Arrow of Slowness only drops under special conditions — the chance shown applies when the condition is met.
| Item | Quantity | Chance | Avg. per kill |
|---|---|---|---|
| 0–3 | 66.7% | 1.33 | |
| 0–3 | 66.7% | 1.33 | |
| 0–2 | 50% | 0.75 |
Arrow of Slowness only drops under special conditions — the chance shown applies when the condition is met.
| Item | Quantity | Chance | Avg. per kill |
|---|---|---|---|
| 0–4 | 66.7% | 1.67 | |
| 0–4 | 66.7% | 1.67 | |
| 0–3 | 50% | 1 |
Arrow of Slowness only drops under special conditions — the chance shown applies when the condition is met.
| Item | Quantity | Chance | Avg. per kill |
|---|---|---|---|
| 0–5 | 66.7% | 2 | |
| 0–5 | 66.7% | 2 | |
| 0–4 | 50% | 1.25 |
Arrow of Slowness only drops under special conditions — the chance shown applies when the condition is met.
Chance = how likely one kill drops the item · Avg. per kill = expected amount per kill · Looting only counts when a player kills the mob with a Looting weapon.
In Java Edition the Stray can spawn in 3 biomes. The bar shows its share of the spawn weight among the hostile mobs of each biome.
In Bedrock Edition the Stray can spawn in 9 biomes. The bar shows its share of the spawn weight among the hostile mobs of each biome.
A Stray drops 0–2 Bone (66.7% chance) and 0–2 Arrow (66.7% chance) in Java Edition. Arrow of Slowness only drops under special conditions.
In Java Edition the Stray spawns in 3 biomes, most often in Snowy Plains, Ice Spikes and Ice Caves. In Bedrock Edition it spawns in 9 biomes.
In Java Edition the Stray has a spawn weight of 80 out of 530 among the hostile mobs of Snowy Plains, so 15.1% of those spawn attempts pick it, in groups of 4.
Yes. With Looting III a Stray drops on average 2.5 Bone per kill instead of 1 without Looting (Java Edition). Switch the Looting level in the drop table to see every item.