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Torchmaster guide

Getting Started with Torchmaster: Mega Torch and Dread Lamp Range

What the Mega Torch, Dread Lamp, Feral Flare Lantern and Frozen Pearl do, their recipes and their ranges in the default settings of Torchmaster 21.1.13 for Minecraft 1.21.1.

Updated Torchmaster 21.1.13 Minecraft 1.21.1
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Contents (5)
  1. 1. The Mega Torch: no hostile spawns
  2. 2. The Dread Lamp: no passive spawns
  3. 3. Ranges in the default settings
  4. 4. Changing which mobs are blocked
  5. 5. Feral Flare Lantern and Frozen Pearl

Torchmaster is a small mod with one job: control what spawns around your base. Two blocks stop natural spawning in a large area, and a lantern lights up the dark corners for you. There are only four things to craft.

1. The Mega Torch: no hostile spawns

The Mega Torch stops hostile monsters from spawning naturally around it. In the default settings its radius is 64 blocks in every direction, measured as a cube with the torch at its centre, as the config describes it: 64 blocks to each side, and from 64 blocks below the torch to 64 blocks above it.

Diamond#c:gems/diamondAny #minecraft:logs
  • Dark Oak Log
  • Dark Oak Wood
  • Stripped Dark Oak Log
  • Stripped Dark Oak Wood
  • Oak Log
  • Oak Wood
  • Stripped Oak Log
  • Stripped Oak Wood
  • Acacia Log
  • Acacia Wood
  • Stripped Acacia Log
  • Stripped Acacia Wood
  • + 28 more
Diamond#c:gems/diamondBlock of Gold#c:storage_blocks/goldAny #minecraft:logs
  • Dark Oak Log
  • Dark Oak Wood
  • Stripped Dark Oak Log
  • Stripped Dark Oak Wood
  • Oak Log
  • Oak Wood
  • Stripped Oak Log
  • Stripped Oak Wood
  • Acacia Log
  • Acacia Wood
  • Stripped Acacia Log
  • Stripped Acacia Wood
  • + 28 more
Block of Gold#c:storage_blocks/gold

3 × Torch + 2 × any Diamond + 2 × any Dark Oak Log (#minecraft:logs) + 2 × any Block of Gold → Mega Torch

Crafting
  • Only natural spawns are blocked in the default settings, that is mobs that appear because of low light. Mob spawners inside the range keep working; the option blockOnlyNaturalSpawns = false makes the torch block them too.
  • Village sieges by zombies are blocked by the Mega Torch in the default settings (blockVillageSieges).
  • If the mod Lycanites Mobs is installed, the torch blocks all of its natural spawn attempts in its radius (lycanitesMobsBlockAll, on by default).

2. The Dread Lamp: no passive spawns

The Dread Lamp works the same way for passive animals. Its tooltip names squids, bats and ocelots as examples. Its default radius is also 64 blocks in every direction (a cube around the lamp). Use it where animals clutter a build or a mob farm.

Any #c:glass_panes
  • Glass Pane
  • White Stained Glass Pane
  • Orange Stained Glass Pane
  • Magenta Stained Glass Pane
  • Light Blue Stained Glass Pane
  • Yellow Stained Glass Pane
  • Lime Stained Glass Pane
  • Pink Stained Glass Pane
  • Gray Stained Glass Pane
  • Light Gray Stained Glass Pane
  • Cyan Stained Glass Pane
  • Purple Stained Glass Pane
  • + 5 more
Any #c:glass_panes
  • Glass Pane
  • White Stained Glass Pane
  • Orange Stained Glass Pane
  • Magenta Stained Glass Pane
  • Light Blue Stained Glass Pane
  • Yellow Stained Glass Pane
  • Lime Stained Glass Pane
  • Pink Stained Glass Pane
  • Gray Stained Glass Pane
  • Light Gray Stained Glass Pane
  • Cyan Stained Glass Pane
  • Purple Stained Glass Pane
  • + 5 more
Black Dye#c:dyes/black

5 × Obsidian + 2 × any Glass Pane (#c:glass_panes) + Glowstone + any Black Dye → Dread Lamp

Crafting

3. Ranges in the default settings

BlockStopsRange (default settings)
Mega TorchNatural spawns of hostile monsters, zombie village sieges64 blocks in each direction (cube)
Dread LampNatural spawns of passive animals (for example squids, bats, ocelots)64 blocks in each direction (cube)
Feral Flare LanternNothing, it places invisible lightsLights within 16 blocks, up to 255 lights
Note Both radii are set in config/torchmaster.toml (megaTorchRadius and dreadLampRadius). A server can have changed them, so check the config if the range seems different.

4. Changing which mobs are blocked

Each block has an internal list of mobs it stops. The options megaTorchEntityBlockListOverrides and dreadLampEntityBlockListOverrides change that list: an entry with + in front adds a mob (its spawns are denied), an entry with - removes it (it may spawn again). The config gives these examples:

  • Mega Torch also blocks pigs and allows a modded mob: ["+minecraft:pig", "-gaia:dryad"]
  • Mega Torch allows creepers: ["-minecraft:creeper"]
  • Dread Lamp, block squids: ["+minecraft:squid"]; allow pigs: ["-minecraft:pig"]

There is also aggressiveSpawnChecks (off by default). It makes the spawn check more aggressive and overrides the spawn decisions of other mods.

5. Feral Flare Lantern and Frozen Pearl

The Feral Flare Lantern does not stop spawns directly. It places invisible lights in the area around it, which keeps dark caves and rooms lit without torches on every wall. Its screen has a line-of-sight switch: when it is on, lights are not placed behind walls; when it is off, the lantern does not need a clear view.

SettingDefaultMeaning
feralFlareRadius16Radius in which the lantern places lights
feralFlareMinLightLevel10Lights are placed where the light level is below this
feralFlareTickRate5The lantern tries to place a light every 5th tick
feralFlareLanternLightCountHardcap255Most invisible lights one lantern can place (0 turns placing off)
frozenPearlDurability1024Charges of a Frozen Pearl; one charge per removed light

When you move or remove a lantern, its lights can stay behind. The Frozen Pearl clears these residual lights.

Gold Ingot#c:ingots/goldAny #c:glass_blocks
  • Glass
  • White Stained Glass
  • Orange Stained Glass
  • Magenta Stained Glass
  • Light Blue Stained Glass
  • Yellow Stained Glass
  • Lime Stained Glass
  • Pink Stained Glass
  • Gray Stained Glass
  • Light Gray Stained Glass
  • Cyan Stained Glass
  • Purple Stained Glass
  • + 6 more
Glowstone Dust#c:dusts/glowstoneAny #c:glass_blocks
  • Glass
  • White Stained Glass
  • Orange Stained Glass
  • Magenta Stained Glass
  • Light Blue Stained Glass
  • Yellow Stained Glass
  • Lime Stained Glass
  • Pink Stained Glass
  • Gray Stained Glass
  • Light Gray Stained Glass
  • Cyan Stained Glass
  • Purple Stained Glass
  • + 6 more
Gold Ingot#c:ingots/gold

2 × any Gold Ingot + 2 × any Glass (#c:glass_blocks) + any Glowstone Dust → Feral Flare Lantern

Crafting
Warning The config warns not to raise the light cap too far: together with a large radius and a high minimum light level, too many lights can corrupt the world (a “Badly compressed packet” error).

Textures, models and item names © Xalcon and the Torchmaster contributors.

Recipes, names and numbers are read from the mod files of Torchmaster 21.1.13 for Minecraft 1.21.1 (NeoForge). Not affiliated with the mod authors, Mojang or Microsoft.

More of the Torchmaster wikiEvery machine, item and recipe of Torchmaster 21.1.13, with the exact numbers from the mod files.
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