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Basalt Columns

Basalt Columns

Basalt columns are vertical clusters of basalt blocks found within basalt delta biomes. They may also contain lava and magma in the many gaps between the…

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Generated features
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Contents (11)
  1. Generation
  2. Data values
  3. ID
  4. Config
  5. History
  6. Java Edition
  7. Bedrock Edition
  8. Issues
  9. Trivia
  10. Gallery
  11. Screenshots
Basalt columns
Tall basalt column.png: Infobox image for Minecraft structure 'Basalt columns'
Biomes Basalt Deltas
Generates in
existing chunks  
No
Consists of

Basalt columns are vertical clusters of basalt blocks found within basalt delta biomes. They may also contain lava and magma in the many gaps between the towers.

Generation

An example of basalt columns in the air and on the ground.

Basalt columns generate as part of the surface structure generation in the Basalt Deltas biome. They appear in two variations: small basalt columns and large basalt columns. These formations are placed during the Surface Structures decoration step and contribute to the biome's rugged, volcanic terrain.

The game defines their generation using the following features:

  • Small Basalt Columns – Controlled by NetherPlacements.SMALL_BASALT_COLUMNS
  • Large Basalt Columns – Controlled by NetherPlacements.LARGE_BASALT_COLUMNS

Basalt columns are defined as Placed Features, which determine their spawning frequency and location. The generation process follows these steps:

  1. Configured Features:
    • The game references pre-defined basalt column structures from NetherFeatures.SMALL_BASALT_COLUMNS and NetherFeatures.LARGE_BASALT_COLUMNS.
    • These features define the basic shape and formation of the columns.
  2. Placement Registration (NetherPlacements.bootstrap()):
    • The basalt column features are registered with specific placement rules:
      • Small Basalt Columns spawn 4 times per chunk (CountOnEveryLayerPlacement.of(4)).
      • Large Basalt Columns spawn 2 times per chunk (CountOnEveryLayerPlacement.of(2)).
    • The placement occurs using the BiomeFilter.biome() rule, ensuring they only appear in the Basalt Deltas biome.
  3. World Generation Step (GenerationStep.Decoration.SURFACE_STRUCTURES):
    • During terrain decoration, the game places basalt columns in randomized locations.
    • Their height, clustering, and spread are determined by internal noise functions and world height layers.

Interaction with other features

  • Basalt columns often generate alongside Basalt Blobs (NetherPlacements.BASALT_BLOBS), which contribute to the rugged terrain.
  • The presence of Blackstone Blobs (NetherPlacements.BLACKSTONE_BLOBS) adds variation to the biome’s rocky surface.

Data values

ID

Java Edition:

Feature typeIdentifier
EnvSprite basalt-columns.png: Sprite image for basalt-columns in Minecraft [No displayed name]stepped_column_cluster
Configured featureIdentifier
EnvSprite basalt-columns.png: Sprite image for basalt-columns in Minecraft [No displayed name]large_basalt_columns
EnvSprite basalt-columns.png: Sprite image for basalt-columns in Minecraft [No displayed name]small_basalt_columns

Bedrock Edition:

FeatureIdentifier
EnvSprite basalt-columns.png: Sprite image for basalt-columns in Minecraft [No displayed name]basalt_columns_feature

Config

Main article: Configured feature

Java Edition:

  • [NBT Compound / JSON Object] config
    • [NBT Compound / JSON Object] column_reach The max radius of a column in this column cluster. Value between 0 and 3 (inclusive).
    • [Int][NBT Compound / JSON Object] column_count The number of columns to generate. Value between 1 and 150 (inclusive).
      • Int provider see Template:Nbt inherit/int_provider/template
    • [Int][NBT Compound / JSON Object] height The max height is height + 1. Value between 1 and 10 (inclusive).
    • [Int][NBT Compound / JSON Object] cluster_reach The size of the square to attempt to generate columns in. Value between 0 and 13 (inclusive) which is also limited by height.
    • [String] block Which block to place.
    • [String] can_replace Which blocks can be replaced by the column.
    • [String] continue_through Which pre-existing blocks to accept as part of a column.
    • [String] cannot_place_on Which blocks are avoided when starting placement.
      • Int provider see Template:Nbt inherit/int_provider/template

History

Java Edition

Java Edition
1.1620w15a Added basalt columns.

Bedrock Edition

Issues

Issues relating to "Basalt Columns" are maintained on the bug tracker. Issues should be reported and viewed there.

Trivia

  • In real life, columnar jointing is the phenomenon that causes rocks to form arrays of columns. Other rocks featured in Minecraft that can be subject to columnar jointing include andesite, tuff, and quartz.

Screenshots

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