All 12 Fletcher villager trades in Minecraft from Novice to Master: what they buy and sell, max uses, villager XP and the Fletching Table job site.
Tripwire Hook ×8 → Emerald
Emerald ×8–22 → Enchanted Crossbow
Emerald ×2 + Arrow ×5 → Tipped Arrow ×5
Uses = trades before the villager restocks · XP = villager experience per trade · Java / Bedrock % = chance that a villager offers this trade.
A Fletcher buys Stick, Flint, String, Feather and Tripwire Hook for emeralds and sells Arrow, Flint, Bow, Crossbow and Enchanted Bow and 2 more — 12 possible trades from Novice to Master.
The Fletching Table. An unemployed villager that claims a Fletching Table becomes a Fletcher. Break the block before your first trade to make the villager pick a new profession.
Sell it 32 Stick (Novice), 26 Flint (Apprentice), 14 String (Journeyman) and 24 Feather (Expert) and 1 more. Each of these trades pays emeralds and gives the villager experience towards its next level.
At Master level a Fletcher can offer Emerald for 8 Tripwire Hook, Enchanted Crossbow for 8–22 Emerald and 5 Tipped Arrow for 2 Emerald.
12 possible trades: 3 Novice, 2 Apprentice, 2 Journeyman, 2 Expert and 3 Master. A villager does not offer all of them — each trade card shows the chance that it is offered in Java and Bedrock Edition.