
This is the official editable resource-pack foundation for PickLoot.
Recolor the cards. Redesign the rarity diamonds. Replace the selection sound. Match a medieval RPG, a futuristic adventure, a cozy survival pack or an interface that exists nowhere else.
| REDESIGN THE CARDS | CREATE YOUR RARITIES | CHANGE THE SOUND |
|---|---|---|
| Flat and 3D compatible | Colored diamonds and tintable masks | Drop in your own selection effect |
Start with a working, optimized template instead of reverse-engineering the HUD.
The template exposes every supported PickLoot presentation layer:
Note: The pickup letter is rendered by PickLoot, so it always follows the player's configured key. Do not bake a fixed letter into the texture.
The pack contains two 16×16 resources for every automatic level:
config/pickloot-rarities.json.The included RARITY_TABLE_1.21.1.md explains PickLoot's complete automatic hierarchy for Minecraft Java 1.21.1. The resource pack changes appearance; configuration examples change item-specific colors; changing the built-in Java hierarchy requires recompiling the mod.
The ZIP includes AI_RESOURCE_PACK_GUIDE.md, a maintenance contract written so another AI can safely edit or repair the pack. It explains:
It also contains a reusable prompt. Give the ZIP to an AI, describe the visual change you want and ask it to follow the guide before editing.
Minecraft 1.21.1 repeats the center of a nine_slice texture instead of stretching it. Tiny source frames with a 1×1 center can produce thousands of fragments per card and severely reduce FPS. This template avoids that trap:
Compact design sources may be kept outside assets, but do not distribute them as the active long card texture without optimization.
The config-examples directory includes ready-to-edit examples for:
These files do not apply while left inside the resource-pack ZIP. Copy the desired examples to the Minecraft or modpack config directory. (The smart filter is disabled by default. Players can enable it with its configurable PickLoot key).
Do not place everything inside an extra wrapping folder. Do not remove or modify:
LICENSEassets/pickloot/pickloot_template.jsonassets/pickloot/pickloot_license.txtPickLoot validates the licensed template marker and embedded license during resource reload. An invalid protected replacement falls back safely to PickLoot's built-in procedural HUD.
PickLoot-Creator-Resource-Pack-3.5.0.zip and extract a working copy..minecraft/resourcepacks.assets/pickloot and press F3 + T to reload.Requirements: Minecraft Java 1.21.1, NeoForge, and PickLoot 3.5.0 or newer. (This resource pack does not replace or include the PickLoot mod. The JAR is required).
Can I use the template privately?
Yes. Private customization is permitted under the included license.
Can the pack change PickLoot gameplay settings?
No. Resource packs control visuals, translations and sounds. Gameplay values belong in the config files supplied as separate examples.
Does it work in flat and 3D modes?
Yes. Current PickLoot versions share the main card and selected-card assets across both modes.
Can I use my own rarity colors?
Yes. Paint the five colored sprites, tint the masks through PickLoot's configuration, or assign item/tag-specific colors in pickloot-rarities.json.
Can an AI redesign it for me?
Yes. Provide the complete ZIP and require the AI to follow AI_RESOURCE_PACK_GUIDE.md before making changes.
May I publish my edited version?
Distribution of modified or derivative protected material is governed by the included custom LICENSE. Read it completely before publishing or monetizing a variant.
Copyright © 2026 KubePixel. All Rights Reserved.
Private modifications are permitted. Publication, distribution and monetization of derivative protected assets are governed by the custom license included in the ZIP. Keep all required license, template-marker and attribution files intact.
CurseForge author: KubePixel
PickLoot Creator UI Template — edit, theme, and make it yours.