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Changes how eating and healing work so taking damage has consequences.
Bows are OP. This nerfs em.
You no longer have to choose between a horse and a donkey.
Make working drawbridges, portcullis, moving walls, and more
Adds varieties of naturally spawning ravagers
Mobs aren't going to just sit around to be picked off any more
Gives the trident a fun and useful new enchantment
Makes combat hyperfun by adding speed/jump/damage multipliers. Now with head shots!