SunBurn Reborn
Downloads:
Newest Version: 1.8.1 Beta | CB1.4.7-R1.1 Compatible!
ChangeLog: here! | ToDo List: here!
Features:
An entity (player, animal) in light will be set on fire. Stepping into shade will douse the entity.
The entire plugin can be turned off if necessary, or player and mob burn can be toggled individually.
The effects of SunBurn can be toggled on a per world basis. World not in the worldlist will not be burned, v1.5.0+
A player may exempt from being burned with the player exemption list, v1.5.5+
A configuration file makes for easy control of the plugin, v1.5.0+
Per-world configurations allow for a precise time control system, as well as locking the time and weather in a world, v1.6.3+
A protective armor system will protect the player, v1.6+
The plugin will auto-update, v1.7.0+
A whole bunch of permissions, v1.7.0+
Armor can now be toggled with /burn armor. Some people didn't like it, I guess... v1.7.0+*
Wasteland generation, v1.7.0+
AutoWasteGen , v1.7.5+
Toggle AutoUpdate, v1.7.6+
Toggle AWG info logging, v1.7.7+
Custom armour IDs and damage values. 1.8.0+
1.8.1 - Bugfixes only. I think there was a problem with armour damage and I'll have to look into that. It was not fixed with this update.
Thanks to @warezthebeef for fixing these issues.
AutoUpdates
These can now be turned off in the configuration because it is REQUIRED.
By default, SunBurn will continue to AutoUpdate
Changing "check_for_updates" in the config will disallow checking for updates
Changing "auto_update" will disallow downloading the update.
If "check_for_updates" is disabled, "auto_update" will always be disabled, regardless of actual setting.
Video
VIDEO
Notes
I am opening this project up. You may find the source at https://github.com/vsams14/SunBurn.git
The Repo is public and you may create branches/forks of it. However, if you want to commit to the master branch, please contact me so that I can ensure that you are adding something that I would want in the plugin.
Thanks for your support! vsams14