Please be sure to read all the information on this plugin before downloading and installing it onto your server.
This plugin offers something never before made available to users but is extremely picky to how it is setup and configured.


Each seed drop type can be configured to drop based on breaking a specific type of block. Each type of seed has specific chances you can configure, example: Break Long_Grass and you can configure it to have a 1-10 chance of dropping a specific seed.
The AlmuraDev team along with Kaynide have come together to provide users with a pre-configured set of crops as well as drops, craftable items etc. We have included a generic sprout.yml file for you in version 1.2. You will need to download MoreMaterials from the link below.
You will also need the SMP package that handles the materials, images etc for the pre-configured custom crops we've configured. The SMP file goes into your /plugins/morematerials/materials This file is required to make the pre-configured package work.
Currently the pre-configure files include the following Sprouts:



All of these Sprouts are configured with the same growth rates as well as a total of 4 growth stages.

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File: config.yml
# You can specify the intervals (wait times) between each tick of the growth task per world. # These values are in ticks, not seconds. There is approximately 20 ticks in one real second # so keep that in mind (IE 300 ticks = every 15 seconds). # # Any worlds not listed in this file will NOT HAVE A GROWTH VALUE! Keep this in mind. # # Simply follow the style below to add more. Keys are world names. # # WARNING: Setting a value too low will be too intensive for servers with many custom crops. # Two hundred is typically a good compromise but feel free to experiment and see # what works for your environment. # # We also support SQL (h2, sqlite, and mysql). If you specify h2 or sqlite then you do not # need to change any additional fields, only mysql mode needs this information. # # WARNING: We have only tested h2 thoroughly for performance impact and therefore only # recommend that mode. We make no promises that sqlite or mysql will have the same # level of performance. # # Feedback: # bonus-message: true/false = displays a message in the users chat when they receive a bonus drop. # # Jobs: # enabled: true/false = Enabled the Jobs Plugin Hooks for the Farming Job. # # ForceLoadChunks: # enabled: true/false = Enables the ability to force load a chunk if a Sprout is due to grow and it isn't already loaded. # # Updated: 2/22/2014 - Version 1.6 world: growth-interval: 200 sql: mode: h2 host: localhost database: minecraft port: 25566 username: minecraft password: minecraft feedback: bonus-message: true jobs: enabled: false forceloadchunks: enabled: false
File: sprouts.yml
# WARNING: errors in this file will cause you lots of issues that will be flagged when you start your server. # alfalfa: item-source: MoreMaterials\KFood_Core\alfalfa_seed block-source: MoreMaterials\KFood_Core\flatseed fertilizer-source: bonemeal fertilizer-amount: 1 min-light-level: 7 max-light-level: 15 bonus-chance: 10 minimum-level-required: 18 drops: MoreMaterials\KFood_Core\alfalfa: amount: 1 MoreMaterials\KFood_Core\alfalfa_seed: amount: 1 bonus: MoreMaterials\KFood_Core\alfalfa_seed: amount: 1 MoreMaterials\KFood_Core\alfalfa: amount: 1 tools: MoreMaterials\Example\Tool: required: false bonus: true bonus-amount: 1 MoreMaterials\Example2\Tool: required: true stages: 1: source: MoreMaterials\KFood_Core\flatseed fertilizer-source: bonemeal fertilizer-amount: 1 min-light-level: 7 max-light-level: 15 growth-required: 60 growth-chance: 5 2: source: MoreMaterials\KFood_Core\alfalfa1 fertilizer-source: bonemeal fertilizer-amount: 1 min-light-level: 7 max-light-level: 15 growth-required: 120 growth-chance: 5 3: source: MoreMaterials\KFood_Core\alfalfa2 fertilizer-source: bonemeal fertilizer-amount: 1 min-light-level: 7 max-light-level: 15 growth-required: 180 growth-chance: 5 4: source: MoreMaterials\KFood_Core\alfalfa3 tools: MoreMaterials\Sprout-Tools\HarvestClaw: required: false bonus: true bonus-amount: 5 fertilizer-source: bonemeal fertilizer-amount: 1 min-light-level: 7 max-light-level: 15 growth-required: 240 growth-chance: 5 variables: allow-fertilization: true; damage-player: false drop-item-source-on-grass-break: true ignore-light: false
Be advised that depending on how many Sprouts you have this command can take a very long time to complete.
The following is required in order for the Sprouts plugin to function
Our Sprout plugin is cutting edge, never before has this been attempted on the SpoutPlugin/Spoutcraft platform in this manner. We've taken the time to thoroughly test this plugin as well as profile its load against the server and the client and found that it generates almost Zero additional TPS lag to the server or the client.
Our database uses SimpleSave SQL handlers and a H2 database connector which are shaded into the sprout.jar file which makes up its 2mb+ in size. Combined with the power of Tint21TripleHashMaps this probably has one of the fastest database search capabilities of any plugin available today.
Depending on the number of growing sprouts your server may take additional time to shutdown / stop. When the plugin stops it will validate its in-memory database with what exists on the server if sprouts have not fully grown. Those sprouts that needs to be updated are then either appended to or updated via SQL calls. It is recommended that the database be set to MyISAM and having query caching enabled.
This plugin utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
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Many thanks for your consideration.