Do you hate your ugly dropdown on your factions server? Then use SpawnShield to prevent players from entering a safezone while in combat.
SpawnShield has multiple modes to prevent players from entering a safezone in combat: - Teleport mode -- Teleports players back when they enter a safezone in combat - This mode isn't very 'smooth' for your players, but right now it is the most reliable - Knockback mode -- Knocks players back when they enter a safezone in combat - This mode is far more realistic, it is like putting knockback 2 on a sword and hitting players whenever they enter a safezone in combat - Forcefield mode -- Shows players a wall of red glass around a safezone so they cant enter - This mode uses advanced techniques like caching and multithreading to have almost no lag - This has no effect on other players, they don't even see the wall - This is definitely the most awesome mode Send players a message if they enter a safezone in combat so they know why they are being knocked back or teleported back
Development builds of this project can be acquired at the provided continuous integration server.
These builds have not been approved by the BukkitDev staff. Use them at your own risk.

This project is open source and licensed under the MIT License. The source is available on Github