Fast, clean movement upgrades for Paper 1.21.11.
MovementMechanics adds two core mechanics that feel great in lobbies, parkour zones, minigames, and adventure servers:
PlayerInteractEvent for pad triggers)PlayerToggleFlightEvent.ENTITY_BAT_TAKEOFF sound + CLOUD particles.Action.PHYSICAL interaction for better performance than move polling.ENTITY_ENDER_DRAGON_FLAP sound + particle trail./mvme reload/mvme give <player> <jumppad|jumpblock> [amount]/mvme permsmovementmechanics.* - all permissionsmovementmechanics.command - base /mvme usagemovementmechanics.command.reload - reload configmovementmechanics.command.give - give utility itemsmovementmechanics.doublejump - use double jumpmovementmechanics.launchpad - trigger launch padsTune behavior in plugins/MovementMechanics/config.yml:
/mvme reload.Built by dominik-kaspar-dev.