Badges update automatically and link to the mod page on MineUniverse.
This mod is designed to cure two of Minecraft's ultimate frustrations:
With the White Hole Altar and Cosmic Eye, you can recover despawned items after dying and your lost inventory after falling into the Void.

Not literally a white hole physics object. Instead, it taps into an invisible cosmic force that expels what time or the Void has swallowed.
Vanilla Minecraft offers no second chances when time runs out or the void takes your loot. White Hole gives you a lore-friendly way to get it back.
This mod introduces a high-risk, high-reward mechanic that allows you to recover items from most recent despawned items after dying, and recent death into the Void.
The Cosmic Eye can be found naturally in Ancient City chests, with a rarity comparable to an Enchanted Golden Apple.


Q: Can this mod recover items that I lost BEFORE installing it?
A: No. The mod can only track and save your inventory data for deaths that occur after the mod has been successfully installed and activated.
Q: Why are my items not recorded immediately if I die very far away?
A: The mod only records items when they actually despawn. The vanilla despawn timer depends on the player's simulation distance, chunks that are too far away will freeze. The mod will only record and save your items once you return to the death location and the despawn timer finishes counting down.
Q: Is this mod multiplayer-friendly?
A: Yes, but currently the mod must be installed on both the server and the client. Standalone server-side support (via Polymer) is in active development.
Q: What happens if I die multiple times before visiting the Altar?
A: The mod stores up to maxSavedItemSnapshots (3 by default) in history. This means the white hole will save your full inventory for the maximum 3 snapshots of death.
Q: Does this save items that I drop manually with 'Q' (default drop key)?
A: No. The despawn tracker specifically tags items dropped upon a player's death. Normal manual drops, thrown items, and automated farm drops will despawn naturally without being saved.
cloth_config_api for both Fabric and NeoForge./wh reload command to reload configuration directlyminecraft/config/whitehole.json
{
"voidRecovery": {
"overworld": false,
"nether": false,
"end": true,
"maxSnapshots": 3
},
"despawnRecovery": {
"enabled": true,
"maxSnapshots": 3
},
"altarCooldown": false,
"defaultAltarCooldown": 1200
}
voidRecovery: per-dimension toggles for capturing your inventory when you die by falling out of the world. Defaults to The End only, since void deaths elsewhere are rare — server owners can enable the other dimensions if their playerbase wants that extra safety net.
despawnRecovery: universal safety net for items dropped on any death that nobody retrieves before they'd naturally despawn. Items still drop and can be looted normally in the meantime by anyone nearby — only items that would otherwise be lost to despawn are captured, regardless of how long your server is configured to keep items on the ground.
maxSavedItemSnapshots: determines how many full player-inventory snapshots can be saved by the White Hole.
defaultAltarCooldown: determines the default cooldown duration for the Altar.
Upgrading from an older version? If your existing whitehole.json still uses the old flat keys (recoverItemsFromEndVoid, etc.), it will be automatically migrated into the nested shape above the first time the server loads — your existing settings are preserved.