REQUIRES FABRIC API, CLOTH CONFIG API, AND FABRIC SHIELD LIB
A Vanilla+ mod that brings some weapons of the Warhammer Fantasy universe to Minecraft.
Currently this mod adds four(ish) new weapon types and a new material.

Weapon Types
War Hammer

The War Hammer is an extremely slow weapon that shares similar qualities to an Axe. Unlike Axes though, it cannot break through Shields and can sweep like Swords do. Takes any Sword enchantments.
Rapier

The Rapier is much faster than a regular Sword, but deals significantly less damage. Takes any Sword enchantments.
Halberd

The Halberd is very similar to the War Hammer, but can break through Shields and can't sweep. It can also be used as an Axe if need be, but you'd be better off with an actual Axe for that purpose. Takes any Axe enchantments.
Sword-Breaker
In it's current state, the Sword-Breaker isn't a weapon. The Sword-Breaker is used to block incoming attacks, much like a Shield. It isn't affected by an Axe or Halberd's disable as much as Shields, but has significantly worse durability. Takes any Shield enchantments.
New Material: Gromril
Overview

Gromril is a material used to make tools, weapons, armor, and shields. It is a side-grade to Netherite. Gromril items have higher durability than their Netherite counterparts, but share attack damage and mining speed attributes with Diamond. Gromril also has far higher enchantability than any vanilla material, meaning that you will get much better output from an Enchanting Table.
Creation & crafting
First, you'll need to craft Nascent Alloy out of Gold and Iron

Imbue the alloy with Prismarine Shards and Blaze Powder in a crafting bench to create Raw Gromril.
Smelting Gromril in a Blast Furnace will yield a Gromril Ingot.

Before Crafting anything with Gromril, you'll need a Rune Hammer to allow the item to hold a spell.
Ta-da!

Crafting Gromril Items will break the Rune Hammer. The Rune Hammer can be repaired in a Smithing Table.

As of version 0.1.3 this mod now supports Alloy Forgery for the creation of Nascent Alloy and Gromril Ingots. Better integration wip.
I do have future plans for this mod, but I am currently very new to mod development(and honestly Java in general), so it will likely be some time until I am able to fully realize my ideas. I don't want to set any expectations, but here are some things that I would like to add in the future: