This mod aims to add a collection of whimsical Tinkers' Construct tools. Currently, the focus is on defense and close-quarters combat, with plans to expand into other directions in the future.
Similar to the related mechanic in Terraria Calamity but not identical, the defensive power of the player's armor will gradually decrease by a fixed percentage when struck by enemies, Boss attacks accelerate this degradation process. Performing a block can prevent Defense damage. If the player takes no damage for a continuous period, the armor's defense will slowly recover to its original value over time.
(Can be disabled via the config file.)


A special offensive weapon. It is similar to the nunchaku from Better Survival mod, but with slight differences.It starts with low damage, but the damage increases with each successive hit. The cap depends on the Tough Binding material. Hold right-click to keep attacking.

A heavy defensive greatsword. It blocks a wide frontal arc, grants armor and toughness from its armor plate while held, and builds toward a stronger defensive stance with each successful block.
During Defensive Stance, blocking fully protects you, restores health, draws enemy aggro, and turns your attacks into wide sweeping strikes.

A special dual-wield Tinkers' weapon inspired by the Hunting Horn from Monster Hunter. It performs different melodies based on recorded action sequences, allowing the user to grant buffs to both themselves and nearby allies while fighting.
Lightweight armor designed for mobility. It sacrifices defensive stats in exchange for increased ranged damage, improved movement agility, and resistance to fall damage and environmental damage.
To compensate for its lower defense, the player gains evasion scaling with the armor value of the material, granting a chance to dodge incoming enemy attacks.
When an enemy targets a player wearing this armor, it will prioritize other nearby friendly units such as fellow players, villagers, and iron golems as its primary attack targets.

The Modifier Worktable is a utility block for managing modifiers on Tinkers' tools, weapons, and armor. It can remove modifiers, hide or restore modifier textures, reorder modifier textures, and extract modifiers, embossments, sharpening or polishing upgrades, and stored experience into reusable items.



Most parameters can be adjusted via the config file.
Credits: Thanks to @L_CangS for providing the artwork assets of the Doppelhänder.
Note: Portions of this mod were created with AI assistance (for brainstorming and problem-solving). All relevant parts have been manually verified and reviewed by a human developer.