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Spawn More Mobs !!! - Change mob Cap with a config or a command

Spawn More Mobs !!! - Change mob Cap with a config or a command

MOD
Do you feel like there's not much hostile mobs... But now there's way too much
by la_lime_ace
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Updated Oct 14, 2026
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MCreator Mobs Server Utility
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Tired of peaceful walks under the moonlight? Wish skeletons would interrupt your mining trip even more often? This mod cranks up the monster spawn rates so your world is basically a 24/7 Halloween party. Expect more zombies, more creepers, more everything-that-wants-to-bite-you. Great if you enjoy chaos, explosions, and running for your life every five seconds.

 

This mod add a simple command /spawnrate.

There is currently only 3 mob compatible with this command : zombies, skeletons and creepers (i plan to do all of the hostile mobs).

To simply use the command type :

/spawnrate [mob] [number of mob] [cooldown between the spawn in ticks]

 

 

 

Zombie (default) : 50 (min 0, max 100) zombie every 120 (min 120) ticks.

Skeleton (default) : 50 (min 0, max 75) skeleton every 120 (min 120) ticks.

Creeper (default) : 10 (min 0, max 25) skeleton every 120 (min 120) ticks.

Zombie JE3 BE2.png: Infobox image for Zombie the entity in Minecraft

Skeleton.png : image d'infobox pour le/la entité Squelette de Minecraft.

Creeper.png : image d'infobox pour le/la entité Creeper de Minecraft.

 

Feel free the leave a comment or a suggestion :D

 

spawn_more_mobs-1.0.0-neoforge-1.21.1.jar
MC Client, 1.21.1, NeoForge, Server
Release 2026-08-26 Get
spawn_more_mobs-0.1.0-neoforge-1.21.1.jar
MC NeoForge, 1.21.1
Release 2025-09-07 Get
spawn_more_mobs-0.1.1-neoforge-1.21.1.jar
MC NeoForge, 1.21.1
Release 2025-09-07 Get

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