Inspired by the classic RPG world map. Your journey takes real time.
Sojourn brings the feel of a classic RPG overworld map into Minecraft. Instead of instant teleportation, you open a hand-drawn world map, pick your destination, and watch the journey unfold in real time — just like fast travel in Morrowind, Baldur's Gate, or Dragon Age. Distance costs food. Biomes affect speed. Things happen along the way.
Hold the Trail Kit for 5 seconds and start exploring the world map. In the creative mode, simply press "M"
This is the fast travel screen. Click any point on the map to begin the journey.
The map shows:

Sojourn's fast travel is not a teleport. It's a simulated journey:
Travel on horseback for a speed bonus. To cross the oceans, you must have a boat. Pack food in the Trail Kit's built-in 5-slot inventory (Shift+RMB) for long journeys.

Place a Travel Magnet block to create a zone where fast travel cannot start or end — useful for protecting towns, spawn areas, or dungeon entrances from abuse. Add a Lodestone on top to expand the radius. Zones appear on the map so players always know where fast travel is restricted. Try renaming it in the anvil...
Place your icon at config/worldtravel/textures/gui. The file must be named "player_marker.png".
Compatible with the Villager Recruits mod. The map shows your active recruit count and how many are following you. Recruits that were following when you activated fast travel will accompany the journey and appear at the destination alongside you.
config/worldtravel/worldtravel_travel.properties:
| Setting | Description |
|---|---|
food_item |
Item consumed on fast travel departure |
food_per_100_blocks |
Cost per 100 blocks traveled |
food_on_departure |
Fixed departure cost |
trail_kit_use_ticks |
Hold time before map opens |
horse_speed_multiplier |
Mounted travel speed bonus |
Biome speeds: worldtravel_biome_speeds.properties
Sojourn does not teleport you. Fast travel here means the world moves — and so do you.