Share your tamed wolves and cats with other players!
Shared Pets lets multiple players co-own tamed animals on a server. Assign co-owners, configure follow modes, and transfer full ownership — all through an in-game GUI, without any commands.
Craft a Shared Collar and right-click your tamed wolf or cat to open the management GUI
Invite up to 5 co-owners per pet — they receive a clickable chat message to [Accept] or [Decline]
Co-owners can sit / stand the pet just like the owner
Invitations expire automatically after 60 seconds
Transfer full ownership to another online player
The target must [Accept] or [Decline] via chat
On acceptance: the new owner takes over and the co-owner list is reset
| Mode | Behaviour |
|---|---|
| Owner | Follows the main owner (falls back to a co-owner if owner is offline) |
| Co-Owner | Follows a specific co-owner you select |
| Auto | Follows the nearest owner or co-owner |
Wolves also defend all owners and co-owners and assist when any of them attacks — owners and co-owners can never be targeted by their own wolf.
Co-owners can sit / stand cats
Cats follow co-owners when the main owner is offline
Everything works when the main owner is offline
Data is saved via NBT directly on the entity — no extra files needed
Fully synced between server and clients
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| Minecraft | Fabric | Forge | NeoForge |
|---|---|---|---|
| 1.20.1 – 1.20.4 | ✅ | ✅ | — |
| 1.20.5 – 1.20.6 | ✅ | — | ✅ |
| 1.21.1 | ✅ | — | ✅ |
| 1.21.11 | ✅ | — | ✅ |
| 26.1 – 26.1.2 | ✅ | — | ✅ |
Required on both client and server. The GUI screens (owner management, co-owner selection, ownership transfer) run client-side.