An independent Fabric 1.20.1 backport of ScalableLux’s Starlight-based lighting engine, based on upstream 0.1.0.1 for Minecraft 1.21.1 and adapted for the older chunk and lighting APIs.
The release passed four targeted Minecraft 1.20.1 Fabric GameTests with both one and four configured light workers. They cover block-light propagation and removal across a chunk border, skylight roof changes, lighting-data serialization, and asymmetric positive and negative chunk lookups. A separate client-startup smoke test applied the client and server light-engine mixins. This does not guarantee compatibility with every modpack or lighting interaction; no benchmark claims are made.
This is an unofficial, independently maintained backport and is not affiliated with or endorsed by the upstream authors. It is based on RelativityMC/ScalableLux, licensed LGPL-3.0-only. The JAR also includes the MIT license for its embedded FlowSched component. The upstream icon is not redistributed; this project uses an original logo.
Browse the complete port source on GitHub. Report backport-specific issues here.
The backport code, release description, and original project logo were prepared with AI assistance; this disclosure does not describe the upstream authors’ work.