This utility mod, primarily designed for servers but also compatible with singleplayer and LAN, allows you to turn existing entities into mounts.
Entities will lose their original AI, which is replaced by a simplified one to make them usable as basic mounts.
📦 Items
📃 Commands
/rpgmounts addmount <player_name> <entity_id> <customName> <speedModifier> <type>/rpgmounts addbyview <player_name> <customName> <speedModifier> <type>/rpgmounts delmount <player_name> <entity_name>/rpgmounts setenabled <player_name> <entity_name> <true / false>/rpgmounts menu/rpgmounts listmounts/rpgmounts credits/rpgmounts setdesc <player_name> <entity_name> <description>/rpgmounts cleardesc <player_name> <entity_name>/rpgmounts setcost <player_name> <entity_name> <item_id> <count>/rpgmounts clearcost <player_name> <entity_name>/rpgmounts setspeed <player_name> <entity_name> <speed>/rpgmounts giveunlocker <player_name> <entity_id> <customName> <speedModifier> <type>/rpgmounts setparticle <player_name> <entity_name> <particle_type> <amount>All commands require operator permissions.
Command autocompletion has been added to make usage easier.
🛠 Keybind
A keybind called "Open Menu" is available under the "RpgMounts" category.
Players will mainly need this to access the mount system.
Quick-mount and dismount keybinds are also available.
⚙️ Configuration
A configuration file named epicka-common.toml can be found in the config folder. It allows you to adjust mount behavior and customize parts of the interface.
Player data is stored in the epicka subfolder, which tracks unlocked mounts and their activation status.
📜 Informations
The mod’s optimization and security have been carefully designed to ensure smooth use on large servers. It’s fully functional as it stands, with new content being added over time.
If you're interested in using it or feel some features are missing, feel free to contact me, I'm open to feedback and suggestions ! Join my Discord or contact me directely via CurseForge.