Current Version: 0.1.0
Retrospect · Dimensions is a Minecraft mod built around worldview reconstruction and free exploration. It is not a simple piling of new content; rather, it reconstructs the underlying framework to build a self-consistent, narrative‑rich multiverse.
The mod emphasises a "achievements and exploration in parallel" free‑form mode — all gameplay features are available without unlocking any achievement; achievements serve only as records and proofs of your journey. This design lets every player discover the world's secrets at their own pace, without being forced along a linear path.
Version 0.1.0 marks a major milestone, introducing the Abyssal Cannon modular harvesting system, a host of new achievements and items, critical fixes to the Between Discs dimension experience, and the completed entrance process for the Between Discs dimension.
Between Discs is a mysterious realm that exists in the cracks between worlds – the key stage for the Retrospect · Dimensions storyline. As the first new dimension introduced by the mod, it serves as a pivotal narrative bridge and will eventually completely replace the former "Realm of Memories" after further development.

To step into Between Discs, players must first complete at least 30 vanilla achievements to unlock the guiding achievement "Exit". Afterwards, they can use the red‑quality summoning item "Disc · Minecraft" to directly summon the portal structure.

Responding to enthusiastic community votes, the Between Discs portal features a magnificent gigantic scale with structures and materials that blend seamlessly with Minecraft's vanilla art style. The portal comes with exclusive dynamic animations for activation, maintenance, and traversal, along with brand‑new particle effects, greatly enhancing the ritualistic feel of dimensional travel.
As of version 0.1.0, the full, ritual‑rich procedure for entering Between Discs has been fully implemented. Players no longer rely on the temporary achievement‑based summoning method; instead, they must construct the massive portal structure through a dedicated multi‑step process, accompanied by custom visual animations that complete the immersive dimensional travel experience.

"Epoch" is a deeply narrative‑driven core resource:
A special beacon with a field effect:
A mythical self‑growing soil:
A conceptually peculiar weapon whose flavour text – "I think, therefore the sword is not" – hints that it does not exist in a conventional form. Its actual function may relate to "defining" or "negating" certain existences.
A new golden‑quality music disc that can be played on a jukebox. The track is also available on major music platforms (e.g., NetEase Cloud, QQ Music) for high‑quality listening.
| Achievement Name | Trait Theme |
|---|---|
| Moonlit Night | Corresponding trait change |
| Sleepless Night | Corresponding trait change |
| Red Hot | Corresponding trait change |
| Observer Effect | Related to "observation" and "existence" |
| Intelligence Network | Enhances friendly mob info gathering or interaction |
| Aura of War | Affects combat atmosphere or enemy/friendly states |
| Horrifying Wither Skeleton | Adds extra "surprises" to wither skeletons |
| Biting Cold | Related to environment or frost damage |
| Emergency Food | A playful trait related to food or companions |
| Golden Nutrient | Possibly related to village growth or "nutrition" |
| Mutant Zombie | Makes zombies more visually and behaviourally unpredictable |
| Bottled Milk | Fun trait related to Milk Cap and Milk Bottle |
| Achievement Name | Description |
|---|---|
| "Bouncy Slime" | Showing off lets you fly! |
| "Don't Pull, It's Me!" | When the bobber touches a mob, they briefly float — a gentle tug anchors the sky. |
| "Undead Knight" | Pledge with the undead, ride a zombie horse for extra life; dismount, and the curse shall fall. |
| Achievement Name | Description |
|---|---|
| "Visitor of the Abyss" | You crossed the boundary and stand upon an unfamiliar blue. The sea breeze carries something ancient. |
| Achievement Name | Description |
|---|---|
| "Hurricane Soulreaper · Setting Sail" | Obtain the Hurricane Soulreaper Cannon and officially begin the chapter of the Abyssal Cannon. Beneath the abyss, the soul‑reaping begins. |
| "Deepforge Workshop · Foundation" | Obtain the Abyssal Cannon Assembly Table, laying the foundation for customisation and modification of Abyssal Cannons. |
Obtained by interacting with Milk Cap; has special drinking effects (beyond normal milk).
At 00:00 (server time) every day, the system randomly pushes a quote from the mod's lore into the chat, allowing players to absorb the deep story of Retrospect · Dimensions during their everyday adventures.
The Abyssal Cannon is a modular liquid‑harvesting system. Players use the Assembly Table to combine a launcher, shells, and three types of parts (barrels, receivers, and stabilisers) into a complete Abyssal Cannon, then fire shells into designated liquids. Once anchored, the shell automatically channels, and upon reeling in, a slider mini‑game is forced open. Players must drag the slider into the target zone within the time limit. Success grants rewards from the corresponding liquid's loot table.
May every exploration of yours be remembered by Epoch.
当前版本:0.1.0
《溯界·次元》是一款以世界观重塑与自由探索为核心的《我的世界》模组。它并非简单地堆砌新内容,而是从底层架构出发,构建了一个逻辑自洽、充满叙事氛围的多元宇宙体系。
模组强调 "成就探索并行" 的自由模式——所有玩法特性无需解锁成就即可体验,成就仅作为探索旅程的记录与证明。这种设计让每一位玩家都能在不被强制推进的前提下,按照自己的节奏发现世界的秘密。
0.1.0 版本带来了重大更新,包括全新深潜炮模块化打捞系统、大量新成就与新物品、「辙隙」维度的多项关键修复,以及辙隙维度完整进入流程的正式实装。
「辙隙」是存在于世界夹缝之中的神秘领域,是《溯界·次元》世界观展开的关键舞台。作为模组首个推出的全新维度,它承担着承前启后的核心叙事功能,并将在未来逐步完善后,完全顶替重置前的「回忆之境」维度。

要踏入「辙隙」,玩家需要先完成至少30个原版成就,解锁引导成就 「出口」 。此后,玩家可使用红色品质召唤道具 "碟·Minecraft" 直接召唤传送门结构。

根据玩家社区投票的热烈呼声,「辙隙」传送门采用了恢弘的巨型尺寸,结构与材质与《我的世界》原版美术语言浑然一体。传送门激活、维持、穿梭均配有专属动态动画和全新粒子效果,极大提升了维度穿越的仪式感。
自 0.1.0 版本起,前往「辙隙」维度的完整仪式流程已正式实装。玩家不再依赖临时的成就召唤方式,而是需要通过一套专门的、多步骤的流程来搭建巨型传送门结构,配合专属的穿梭动画,维度穿越的沉浸感得到了完整呈现。

「岁月」是模组中极具叙事深度的核心资源:
一种具有领域效果的特殊信标:
传说中能自行生长的神土:
一把概念奇特的武器,其词条 "我思,故剑不在" 暗示了它并非以传统形式存在——具体功能或许与"定义"或"否定"某些存在相关。
新增可完整播放的金色品质唱片,曲目名《引路人-林默明》。玩家也可在各大音乐平台(网易云、QQ音乐等)搜索收听该曲目的高质版本。
| 成就名称 | 特性主题 |
|---|---|
| 《月圆之夜》 | 对应独特特质改变 |
| 《失眠熬夜》 | 对应独特特质改变 |
| 《红温》 | 对应独特特质改变 |
| 《观察者效应》 | 与"观察"和"存在"相关 |
| 《情报网》 | 增强友好生物信息获取或交互 |
| 《战争光环》 | 影响战斗氛围或敌我状态 |
| 《惊悚恐怖骷髅》 | 为凋零骷髅添加额外"惊喜" |
| 《寒风刺骨》 | 与环境或冰霜伤害相关 |
| 《应急食品》 | 与食物或伙伴相关的趣味特性 |
| 《金克垃》 | 与村庄生长或"营养"相关 |
| 《突变僵尸》 | 让僵尸更具视觉和不可预测性 |
| 《瓶装牛奶》 | 与奶盖、牛奶瓶相关的趣味特性 |
| 成就名称 | 描述 |
|---|---|
| 《Q弹史莱姆》 | 装逼让你飞起来! |
| 《别拉,是我!》 | 浮标接触生物后,它们会短暂漂浮——轻轻一拉,锚定苍穹。 |
| 《亡灵骑士》 | 与亡灵立约,骑上僵尸马换取额外生命;下马时,诅咒必将降临。 |
| 成就名称 | 描述 |
|---|---|
| 《星渊来客》 | 你穿过了边界,站在一片陌生的蔚蓝之上。海风里有某种古老的气息。 |
| 成就名称 | 描述 |
|---|---|
| 《飓风噬魂·启航》 | 获得飓风噬魂炮,正式迈入深潜炮的篇章。深渊之下,噬魂之始。 |
| 《深潜工坊·奠基》 | 获得深潜炮组装台,深潜炮的定制与改造工程由此奠基。 |
通过与奶盖交互获得,拥有特殊的饮用效果(不限于常规牛奶)。
每天 0:00(服务器时间),系统将在聊天栏随机推送一条与模组世界观背景相关的金句,让玩家在日常冒险中潜移默化地感受《溯界·次元》的深层故事。
深潜炮是一套模块化液体打捞系统。玩家通过组装台将发射器、炮弹与三类零件(炮管、机匣、稳定器)组装成完整的深潜炮,向指定液体中发射炮弹。炮弹在液体中锚定后自动读条,触发收杆时强制弹出滑块小游戏,玩家需在限定时间内将滑块拖入目标区间,成功即可从对应液体的战利品表中获得奖励。
愿你的每一次探索,都能被岁月铭记。