Tired of every End trip starting the same way?
Random End Spawning changes how players enter the End.
Instead of always appearing on the main island, players who haven’t killed the Ender Dragon will spawn far out on the outer islands — or near an End City.
Now reaching the center becomes part of the adventure.
Enable group spawning so players who enter the End within a configurable time window spawn near each other. Perfect for multiplayer progression.
Config file:
["general options"]#Minimum number of blocks away from the main island you will spawn#Anything less than 1000 blocks away will mainly be void#Default: 1000#Range: 1000 ~ 50000min_blocks_from_main_island = 1000#Maximum number of blocks away from the main island you will spawn#Default: 3000#Range: 1000 ~ 50000max_blocks_from_main_island = 3000#If true, after getting a configurable achievement this mod will stop spawning you away from the main islandreturn_to_normal_spawn = true#The advancement required to disable the random spawn mechanic and instead spawn on the main island#Example: minecraft:end/kill_dragonrequired_achievement = "minecraft:end/kill_dragon"["end city spawn options"]#If true, instead of a completely random spawn, you will instead spawn within a configured range of an End Cityspawn_near_a_city = true#Number of blocks away from an End City you can spawn#Default: 150#Range: 1 ~ 1000blocks_away_from_city = 150["friend spawn options"]#If true, players who enter the End within a time window will spawn togetherspawn_near_friends = true#Amount of time (in seconds) that your friends have to go to the End with you#Default: 60#Range: 1 ~ 3600time_window = 60
The End shouldn’t just be a boss room.
It should feel like a journey.