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PVP Flagging
Enables players to flag or unflag themselves for PVP. Admins can create PVP zones.
by
Iron431
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1,182,969 downloads
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Updated Jul 6, 2026
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Utility & QoL
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PVP Flagging
Description
Files (2)
Screenshots (6)
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Core Features
Players can flag or unflag themselves to opt into PVP
Both players must be flagged for PVP to occur
Admins can create areas for PVP that will flag players when they enter the area (warning as you get close).
Nametag overlay for visible PVP indicator
Unflagging yourself is not instant. Will be unflagged in 15 seconds. This is configurable
When waiting to be unflagged if you deliver or take player damage your unflag request will be cancelled.
Logging out auto cancels your unflag request
Honors Minecraft teams settings
Commands
/pvpFlag to toggle, or /pvpFlag [on | off | status] sets your pvp state
/pvpZone [add | remove | list] allow admins to define PVP zones and the size of the warning area around them.
Setup
Set pvp=true in Minecraft's server.properties and pvp flagging will do the rest (this is the default)
For single player open to lan worlds no setup is required
Config
player_login_state =
PRESERVE
| FLAG | UNFLAG
player_respawn_state = PRESERVE | FLAG |
UNFLAG
unflag_wait_time_ticks = 300
pvp_zone_bounds_check_ticks = 20
Client Config
hud_indicator_anchor = "BottomLeft"
hud_indicator_x_offset = 0
hud_indicator_y_offset = 0
hud_indicator_enabled = true
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pvp_flagging-26.1.2-1.1.2.jar
MC NeoForge, 26.1.2
Release
2026-06-13
Get
pvp_flagging-1.20.1-1.1.2.jar
MC 1.20.1, Forge
Release
2025-11-02
Get
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