This mod allows you to tweak Minecrafts vanilla potion effects.
How to configure the mod:
strength {
# How strong do you want it? [range: 0.0 ~ 10000.0, default: 3.0]
S:"Strength Modifier"=3.0
# By which operation should the modifier be applied? [range: 0 ~ 2, default: 0]
I:"Strength Operation"=0
}
The "Modifier" is the amount by which the respective attribute will be changed. The way it will be applied however depends on the "Operation".
The "Operation" tells the game how to apply the modifier to the base stat. Valid operations range from 0 to 2.
(Formula: Modified_Value = Base_Value + Modifier * Potion_Level) E.g. operation 0 with a modifier of 3.0 will increase your base attack damage by +3 per potion level.

(Formula: Modified_Value = Base_Value + Base_Value * Modifier * Potion_Level) E.g. operation 1 with a modifier of 0.2 will increase your base attack damage by +20% per potion level. Note that your base damage is modified by the weapon you're wielding, thus will this example potion increase your weapons damage by +20% per potion level.

For some potions the game does not allow to alter their operations, such as regeneration or hunger. That is also why you won't find an inquiry for the operation for those potions within the config file.
For further reading see the minecraft wiki's attribute page.
No files available for download.