Adds 6 new balanced arrow types with unique stats, custom textures, and full configurability. Compatible with bows and crossbows.
| Arrow | Material | Draw Ticks | Speed | Damage Bonus | Tier | Craft Amount | Crossbow Speed |
|---|---|---|---|---|---|---|---|
| Copper Arrow | Copper Ingot | 40 | ×1.0 | +1.0 | 1 | 16 | ×2.0 |
| Iron Arrow | Iron Ingot | 30 | ×1.0 | +1.5 | 2 | 16 | ×1.5 |
| Gold Arrow | Gold Ingot | 10 | ×1.05 | +0.0 | 3 | 16 | ×0.5 |
| Diamond Arrow | Diamond | 20 | ×1.0 | +2.0 | 4 | 32 | ×1.0 |
| Netherite Arrow | Netherite Ingot | 12 | ×1.0 | +3.0 | 5 | 64 | ×0.6 |
| Reinforced Netherite Arrow | Reinforced Netherite* | 12 | ×1.0 | +3.5 | 6 | 64 | ×0.6 |
* Reinforced Netherite Arrow requires Simple Enhancement to be installed.
🎯 Balanced Progression
Each arrow type has carefully tuned stats matching its material tier, from copper (slow but cheap) to netherite (fast and powerful).
⚡ Bow & Crossbow Support
Draw speed affects bow charging animation (first‑person + item model), while crossbow loading speed scales proportionally. The animation divisor changes dynamically based on the arrow in your inventory.
🔧 Fully Configurable
Every stat (draw speed, damage bonus, velocity, craft amount, crossbow multiplier, enabled/disabled) can be adjusted individually for each arrow type via morearrows-common.toml.
🎨 Custom Textures
Each arrow has unique item and entity textures, properly synced to the client via custom entity data.
🔁 Batch Crafting
Craft arrows in batches (material + vanilla arrows → mod arrows). The recipe yields 16–64 arrows per craft depending on the type, and leftover materials are returned to your inventory.
🔍 JEI Integration
All recipes are displayed in JEI with the correct material, arrow count, and output. Requires JEI as an optional dependency.
🛡️ Auto‑Select
When using a bow or crossbow, the highest‑tier mod arrow in your inventory is automatically selected as ammo.
NeoForge 21.1.x (Minecraft 1.21.1)
JEI (optional, for recipe viewing)