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ParCool! Stealth by Karl Karlmann Bridge by Karl Karlmann

ParCool! Stealth by Karl Karlmann Bridge by Karl Karlmann

MOD
Synchronizes ParCool movement states with Stealth Mod attributes and adds an additional HUD overlay for "Hide in Block".
by Karl_Karlmann
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Updated Oct 14, 2026
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Specification Document / Forge 1.20.1

ParcoolStealthBridge

Parcool! Stealth Bridge / By Karl Karlmann

[01]

Architecture

Translates ParCool movement states into Stealth Mod attribute modifiers. Applies transient variables to camouflage and muffling statistics during specific player actions including crawling, sliding, clinging, and block concealment.

[02]

Client Separation

Implements strict sided code isolation. Encapsulates HUD rendering routines and reflection hooks within dedicated client-side classes. Bypasses client-only execution on dedicated servers to prevent classloading faults.

[03]

Visual Integration

Overrides default visual indicators during the ParCool HideInBlock action. Renders specific concealment overlays. Reverts to threat-based optical alerts and triggers localized audio cues upon entity detection.

parcoolstealthbridge_1.20.1_forge_1.0.3.jar
MC Client, 1.20.1, Forge, Server
Release 2026-09-15 Get
parcoolstealthbridge_1.20.1_forge_1.0.2.jar
MC Client, 1.20.1, Forge, Server
Release 2026-07-04 Get
parcoolstealthbridge_1.20.1_forge_1.0.1.jar
MC Client, 1.20.1, Forge, Server
Release 2026-07-03 Get
parcoolstealthbridge_1.20.1_forge_1.0.0.jar
MC Client, 1.20.1, Forge, Server
Release 2026-07-01 Get

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