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Beta Modpages Unclaimed

More Than 50

Extend your beacons range to More Than 50 blocks! Also configure other beacony things.

0 Likes
233 Downloads
Created by ChiefArug

Description

Beacons have a pitiful range of only 50 blocks in vanilla when at max level (1476 iron ingots and you can't even go four chunks!) This mod changes that to 150 blocks by default, but supports going up to infinite range.

To compliment this exciting extension of range, beacons now also load the chunk they are inside so that they can continue to provide effects to players wherever they happen to be.

Another common complaint about beacons is the particles obscuring your vision. More than 50 gets rid of these too!

 More Than 50 only needs to be installed server side, however will function in singleplayer worlds as well.

 

As well as providing all of these useful features, More Than 50 is highly configurable allowing pretty much all values in the mod to be configured. The configuration file can be found at saves/worldname/serverconfig/morethan50-server.toml. If you wish for this to apply to all newly created worlds simply copy it to the defaultconfigs folder.

Example config:

#The multiplier to apply to the beacons range. A value of 1 will use vanilla behaviour. A value of 0 will stop beacons applying effects.
#Range: 0.0 ~ Infinity
size_multiplier = 3.0
#Whether to forceload the chunk the beacon is in or not. 
#Recommended to be on when the multiplier * 50 is greater than your simulation distance * 16, or you have the range set to infinite at any tier
forceload = true
#The tier at which the range becomes infinite.
#The default is 5, meaning that unless you have another mod that adds another tier, the range is never infinite.
#Range: > 0
infiniteRangeThreshold = 2
#How the range should be extended vertically. In vanilla this is UP, to the sky limit
#Can also be DOWN (to bedrock/the void), BOTH (extend both up and down) or NONE (only use the regular range to extend up and down)
#Allowed Values: UP, DOWN, BOTH, NONE
verticalMode = "UP"
#If particles from beacons effects should be visible. false will use existing behaviour, which in vanilla is to show particles, however mods may change that.
hideParticles = true

 

 

Shader used to create the icon is https://gist.github.com/williambl/4a4d74d1b72da350d96d7859b6b70e57#file-animalcrossing-zip


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What means Verified?

  • Compatibility: The mod should be compatible with the latest version of Minecraft and be clearly labeled with its supported versions.
  • Functionality: The mod should work as advertised and not cause any game-breaking bugs or crashes.
  • Security: The mod should not contain any malicious code or attempts to steal personal information.
  • Performance: The mod should not cause a significant decrease in the game's performance, such as by causing lag or reducing frame rates.
  • Originality: The mod should be original and not a copy of someone else's work.
  • Up-to-date: The mod should be regularly updated to fix bugs, improve performance, and maintain compatibility with the latest version of Minecraft.
  • Support: The mod should have an active developer who provides support and troubleshooting assistance to users.
  • License: The mod should be released under a clear and open source license that allows others to use, modify, and redistribute the code.
  • Documentation: The mod should come with clear and detailed documentation on how to install and use it.

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How to Install

1

Download Forge & Java

Download Forge from the offical Site or here. If you dont have Java installed then install it now from here. After Downloading Forge you can run the file with Java.

2

Prepare

Lounch Minecraft and select your Forge istallation as Version this will create a Folder called Mods.

3

Add Mods

Type Win+R and type %appdata% and open the .minecraft Folder. There will you find your Folder called Mods. Place all Mods you want to play in this Folder

4

Enjoy

You are now Ready. Re-start your Game and start Playing.

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