Mineuniverse
Mods
Mobs no render

Mobs no render

MOD
skip render of entities if they are out of range in X Y Z in function of the player coords to have more fps (configurable via config file)
by quentin4532
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Updated Oct 14, 2026
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mobsnorender

skip render of entities if they are out of range in X Y Z in function of the player coords to have more fps (configurable via config file)

motivation

Have more performance in my 1.7.10 modpacks

todo

dynamically change X Y Z coord if alot of mobs are rendered

add a config to completly disabling entities rendering

add togglable via keybind

fix tile entity renderer canceller doesn't work

Links to descriptions of my projects.

Modrinth

Github

Curseforge

Discord

Add me on discord : I'm A Cat[FR]#7202

Discord server : https://discord.gg/ZnmHKJzKkZ

V0.5
MC Client, Forge, 1.7.10
Beta 2023-04-23 Get
V0.3
MC Client, Forge, 1.7.10
Beta 2023-04-22 Get
V0.4
MC Client, Forge, 1.7.10
Beta 2023-04-22 Get
V0.2
MC Client, Forge, 1.7.10
Beta 2023-04-19 Get
V0.1
MC Client, Forge, 1.7.10
Beta 2023-04-18 Get

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