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◆ Forge 1.20.1 and ◆ NeoForge 1.21.1 — same features, same save format.
Your MineColonies village isn't just a settlement anymore — it's a power on the map. Collect taxes from every building, fund an army, march on your neighbours, lay siege, take their gold, and make them pay tribute for the privilege of surviving. Or play the long game: plant a spy, wait for the perfect moment, and strike when they're weakest.
WarNTaxes is an economy-and-warfare layer for MineColonies, built for SMP servers and modpacks where colonies actually compete.
| ► New here? Start with the Wiki | //github.com/mchivelli/war-n-taxes-mod-minecolonies-addon/wiki"_target="_blank"_rel="nofollow">open_the_full_guide_&_command_reference_»">Open the full guide & command reference » |
|---|

Open the tax book and your whole empire is right there: every colony, its balance, who's healthy and who's drowning in debt. One click on Claim All and the gold is yours.


Call your allies, declare war with /wnt wagewar, and settle it on the battlefield — limited lives, balanced teams, and a real outcome: Total Victory, a Stalemate, or Vassalization.
Real multiplayer sieges with /wnt besiege — bring friends:
Optional siege objectives: plant a capture banner in the town hall, or blow the town hall apart with siege explosives while the defenders watch you glow on the map.

Knowledge wins wars. Send a spy — they travel to the target, infiltrate, and feed you intel in tiers the longer they stay. Get spotted and they'll run for the border; pull them out in time and the secrets are yours to keep. (Plots on your map with JourneyMap.)

Not ready for a full war? Raid a colony and run off with its tax pile. The citizens grab weapons and fight back, mercenaries reinforce a thin garrison — and if you've invested in militia, your own defenders scale with your guards.

Winning is just the start. Occupy a colony and pocket its taxes until they fight you off. Or bind rivals into a tribute network that quietly funds your throne, cycle after cycle.
► Full diplomacy command list on the Wiki.
Don't just hoard gold — spend it on power. From the in-game Investments tab:
Settle the score without risking your stuff. Duels and team battles with /pvp — gear is saved and handed back, spectators welcome, progression untouched.
Tax cycles spark random events — bandits, festivals, shortages — shaped by how you've built your colony. And a Patchouli Codex lands in every new player's hands, teaching the whole mod with clickable commands, advancements, and translations in German, Russian, French & Spanish.
| Command | Does |
|---|---|
/wnt claimtax |
Grab your accumulated tax |
/wnt taxinfo |
See the breakdown |
/wnt raid "colony;" |
Raid for gold |
/wnt wagewar "colony;" |
Declare war |
/wnt besiege "colony;" |
Start or join a siege |
/wnt vassalize <percent> <colony> |
Demand tribute |
▸ Every command, permission, and config option lives on the Wiki »
| Mod | |
|---|---|
| MineColonies | Required |
| SDMShop | Recommended — currency |
| Patchouli | Recommended — the Codex |
| FTB Teams / Recruits / JourneyMap | Optional integrations |
Built for Minecraft 1.20.1 (Forge) and 1.21.1 (NeoForge).

| ► | Link |
|---|---|
| Wiki | Full guide on GitHub |
| Modpack | The Official Warborn Realms SMP |
| Website | warbornrealms.com |
| Discord | Join our server |
| Server IP | play.warbornrealms.com |
BEFORE you start complaining of the use of AI Generated Images, please consider contributing so I can pay for a designer, or offer to do the Design yourself. Thank you ^^
Your feedback shapes this mod — drop bugs and ideas on Discord or in the comments!