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An ancient mechanical civilization rises once more. Deep within the earth—and now reaching into the void—the brass gears of a lost empire have begun to turn again.
Mebahel's Creatures – Dwarven Automatons introduces a complete faction of hostile machines to Minecraft, heavily inspired by the legendary Dwemer technology of the Elder Scrolls series. This isn't just a cosmetic addition. Every creature has been built from the ground up with custom AI, high-quality animations, and a progression system that feel native to the world. Expect intelligent machines, steam-powered combat, and sprawling industrial ruins that protect the secrets of their creators.
A full lineup of ancient mechanical enemies, each with a specific tactical role:
| Creature | Role |
|---|---|
| Dwarven Spider | Fast scouting unit. Small and agile, it uses surprise attacks to overwhelm intruders. |
| Dwarven Spider Guardian | An up-armored variant of the Spider. More health and a relentless pursuit AI. |
| Dwarven Sphere | Hybrid combatant. Travels in a compact ball for speed and deploys into a deadly warrior. |
| Dwarven Centurion | Boss-tier. A massive titan that uses steam, heavy strikes, and massive health to crush players. |
These aren't your typical mindless mobs. Dwemer engineering is complex, and their AI reflects a logic-driven defensive protocol.
Salvage the past to build the future. The items found in this mod are key to your progression:
Three distinct types of ruins spawn in your world, each offering unique challenges and historical context.
A silent sentinel floating in the void. These observatories are rare remnants of a time when the Dwemer sought to understand the mysteries of the End. Long ago, ancient researchers used these facilities to investigate Endermen and the strange properties of the dimension. Now abandoned by their masters, the halls are still patrolled by vigilant automatons. Exploring these floating laboratories provides a glimpse into Dwemer "Xeno-science" and rewards the player with high-tier loot and rare mechanical components.
An immense, naturally lit cavern system. This is a massive underground biome containing the ruins of a full Dwemer city. It is a high-risk, high-reward environment where players can find the greatest concentrations of automatons and treasures.
A medium-sized Dwarven ruin. These functional mechanical halls serve as an entry point into Dwemer exploration. They are filled with active traps and guardian units protecting the industrial secrets within.
All Dwarven structures utilize a specialized loot chest system built for multiplayer environments:
Control the balance of your mechanical world through three JSON configuration files:
bonus_health_config.json — Set bonus health values (0 to 100) for every automaton to scale difficulty for your modpack.
combat_balancing_config.json — Fine-tune AI behavior, including attack probabilities and detection ranges.
spawn_rate_config.json — Adjust the frequency of structure and creature spawns on a 0 to 10 scale.
This mod is in active development. We are constantly refining mechanical behaviors and adding new ruins to the world.
All creature animations are built with GeckoLib and were created by @malfu.
Join the community and follow development on Discord: https://discord.com/invite/y8uC2NepkB
Some structures are based on builds by fonta59 – Skyrim in Minecraft, used with permission.