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Mebahel’s Zombie Horde introduces a survival-focused horde system where the undead attack in coordinated waves.
At regular intervals, a zombie horde spawns and moves toward a random location. If even a single member detects a player, the entire group becomes hostile and attacks together.
With enhanced AI behavior and extensive configuration options, hordes are capable of breaking through glass, fences, and defenses, forcing players to adapt their bases, preparation, and survival strategies.
- Timed Horde Events
Zombie hordes spawn at configurable intervals and move as a group toward a shared destination.
- Shared Awareness System
When one zombie detects a player, the entire horde is alerted and engages simultaneously.
- Destructive AI Behavior
Horde members can break glass, fences, and gates to reach their target.
- Mod Compatibility
Horde compositions can include entities from other mods.
- Progressive Difficulty
After a player visits the Nether, future hordes become increasingly dangerous.
- Highly Configurable
Adjust horde size, health, speed, spawn frequency, aggression, and more through configuration files.
{
"hordeCompositions": [
{
"weight": 1,
"dimensions": [
"minecraft:overworld"
],
"mobTypes": [
{
"id": "minecraft:zombie",
"weight": 40,
"spawnWithWeaponProbability": 0.25,
"weapons": [
{ "itemId": "minecraft:iron_sword", "chance": 0.5 },
{ "itemId": "minecraft:stone_sword", "chance": 0.3 },
{ "itemId": "minecraft:wooden_sword", "chance": 0.2 }
]
}
]
}
]
}
Notes:
weight values increase the probability of selection.spawnWithWeaponProbability (v1.0.13+) defines the chance for an entity to spawn with a weapon.1.0.All settings are available in mebahel-zombie-horde_config.json.
spawnInDayLight (true / false)
If disabled, zombies burn in sunlight and only spawn at night.
enableDifficultySystem (true / false)
If enabled, visiting the Nether permanently increases horde difficulty.
hordeSpawning (true / false)
Completely enables or disables horde spawning.
hordeSpawnDelay
"hordeSpawnDelay": [15, "minute"]"hordeSpawnDelay": 15hordeSpawnChance (0.0 – 1.0, default: 0.8)
Chance for a horde to spawn during each cycle.
randomNumberHordeReinforcements (0 – 10)
Adds a random number of additional mobs to each horde.
hordeNumber (1 – 20)
Number of hordes that may spawn simultaneously.
hordeMemberBonusHealth (0 – 40)
Extra health per mob (20 = +10 hearts).
hordeMemberBreakGlass (true / false)
Allows horde members to break glass blocks. (v1.0.5+)
hordeMemberBreakFence (true / false)
Allows horde members to break fences and gates. (v1.0.6+)
showHordeSpawningMessage (true / false)
Displays spawn coordinates in chat. (v1.0.8+)
/mebahelzombiehorde spawnhorde
Manually spawns a horde
/mebahelzombiehorde reloadconfig
Reloads the configuration file
/mebahelzombiehorde nextspawn
Displays the time until the next possible horde spawn