A mod that follows the same principles as Random Things & Extra Utilities; adding unusual and random features that don't make sense. As of now, there are many different forms of clouds that spawn in specific places. Tooltips will describe what that specific block/item does.
There is a cloud called "Energised Cloud" that behaves like a 3D pressure plate. It can be configured by right-clicking with Copper Ingots, Iron Ingots, Gold Ingots to switch to discriminate between All Entities, Item Entities & Living Entities respectively. All clouds can be pacified/activated to perform said ability or not. Dispensers have been given the ability to peform said transformations on their own (assuming they are laced with the appropriate materials). The aforementioned abilities allow deep integration with redstone, enabling highly complex networks in a vanilla-esque style.
Obviously, there are all too many mods that add random features as well. But this mod tries to differ by avoiding the typical "smelt these 47 materials and make 10 different machines to process it into 7 components that you craft to get the tool you need to make x feature". Instead, GUI's will be avoided when possible in favour of direct interaction. Different things spawn in different places so you must explore to find them. And it's features are purposely made unreliable but farmable so as to not be overpowered.