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Beta Modpages Unclaimed

Land Developer

Land Management & Land Protection & More

0 Likes
441 Downloads
Created by Ferdinand

Description

LAND DEVELOPER

Another land protection mod in the Fexcraft series of terrain protection mods.
The mod is still somewhat WIP, but usable!

Features

  1. Multiple protection layers and access options.
  • Chunk - > District -> (Municipality/Town) -> County -> Region
  • each layer can be sold/bought and traded
  • each chunk can be owned by any of the layers, players or companies
  • option to disable explosions on district basis
  • Districts, Municipalities, Counties and Regions can have custom icons/colors
  • integrated money system with FSMM
  • chunks and players are taxable (wip)
  • and more…
  1. Easy to use ingame interface (GUI) instead of countless commands with arguments.
  2. Default Chat override with color support and nicknames (optional)
  3. Discord Bot Integration (optional)
  4. Dynmap integration for the various layers (optional)

Planned Features

  • in-chunk properties, for example to rent apartments in a building
  • 'online-store' to buy buildings to speed up land development
  • companies led by players
  • configurable resource spawns and processing plants to create goods circulation
  • and more!

More?

If you have suggestions or ideas you can share them on my discord here!

FaQ

Q: All this County and Region stuff sounds so complicated! Do I have to use it?
A: No, all above Municipality is completely optional, you can ignore it at begin and use it once your server/world is more populated.

Q: After installing I get "no permission" when trying to break/place block, what to do?
A: By default wilderness (unclaimed land) is protected, this is a config setting which can be changed. Alternatively, just claim land!

Q: How do I get money?
A: This mod is mainly intended for servers (although it works in singleplayer too). Each server may want to setup their economy differently. You can use other mods like FSMM-Shop, CustomNPCs, pCMDs, etc to setup the optimal way for your project.

Q: How to I start out?
A: At complete begin, use "/mun create" to create a municipality ("town/settlement"). You need money for that, the fee can be seen using "/ld fees". Creating a municipality also creates a district. Use "/dis" to access district UI, "/mun" for municipality and "/ck" for chunk.

Q: How do I claim?
A: Use "/ck claim" if you stand in your claimed area, otherwise, use "/ck claim <district_id>", the district id you can get from the district screen. Please remember when opening UIs, by default the data about the place you are standing in is displayed!

Q: How do I access mail?
A: Use the "/ld" command and go to "Mailbox". To access Municipality mail, access it via "/mun", it can only be read by mayor, or staff that has the "read mail" permission.

Q: How do I deposit money into my Municipality?
A: In the main screen of the ATM, click the button to change Account, from there select your Municipality's Account (Mayor and council members with the according perm can access it), from there do a deposit as usual, the money will go into your Municipality Account directly.

Q: Is there an admin mode?
A: /ld admin - note it toggles off on relogin, also use the command again to toggle off

Q: How to disable the creation of Municipalities?
A: Disable it in the Wilderness County's Norms (you may have to activate admin mode), then only players with a permit can create a Municipality (note: permits are WIP)

Q: Where do I get the discord bot from?
A: You can ask on our discord to get an invite link to the official one hosted by fexcraft.net or get the jar to host your own.

Q: I have more questions!
A: You can ask on our discord :] (please note it's a discord for multiple mods, so ask in the landdev channel).

Previews

https://youtu.be/FxBea4_VL5E
https://youtu.be/rSIx5GBglaA

BiliBili

https://www.bilibili.com/video/BV1L8411y7oe
https://space.bilibili.com/2104691318

Dependencies


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What means Verified?

  • Compatibility: The mod should be compatible with the latest version of Minecraft and be clearly labeled with its supported versions.
  • Functionality: The mod should work as advertised and not cause any game-breaking bugs or crashes.
  • Security: The mod should not contain any malicious code or attempts to steal personal information.
  • Performance: The mod should not cause a significant decrease in the game's performance, such as by causing lag or reducing frame rates.
  • Originality: The mod should be original and not a copy of someone else's work.
  • Up-to-date: The mod should be regularly updated to fix bugs, improve performance, and maintain compatibility with the latest version of Minecraft.
  • Support: The mod should have an active developer who provides support and troubleshooting assistance to users.
  • License: The mod should be released under a clear and open source license that allows others to use, modify, and redistribute the code.
  • Documentation: The mod should come with clear and detailed documentation on how to install and use it.

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How to Install

1

Download Forge & Java

Download Forge from the offical Site or here. If you dont have Java installed then install it now from here. After Downloading Forge you can run the file with Java.

2

Prepare

Lounch Minecraft and select your Forge istallation as Version this will create a Folder called Mods.

3

Add Mods

Type Win+R and type %appdata% and open the .minecraft Folder. There will you find your Folder called Mods. Place all Mods you want to play in this Folder

4

Enjoy

You are now Ready. Re-start your Game and start Playing.

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