KantoItems can be useful for map makers and server owners who want key items, valuables, Repels, Running Shoes, drinks, gifts, and progression objects without needing to build every item system from scratch.
This mod was originally created for the CobbleKanto project, but it can also be used by other creators who want adventure items and progression tools for their own Minecraft worlds. Please, go check our main project and hop on in this adventure with us!
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Repel, Super Repel, and Max Repel are not just decorative items.
When used, they apply the Repel status effect for different durations:
| Item | Duration |
|---|---|
| Repel | 120 seconds |
| Super Repel | 240 seconds |
| Max Repel | 360 seconds |
The item will not be consumed again if the Repel effect is already active. This helps avoid wasting Repels by accident.
In maps that have "Aggressive Cobblemon Battle Trigger" setups, this Repel effect is meant to be read by compatible external battle systems so they can avoid starting wild battle triggers while the effect is active.
Running Shoes can be equipped in the boots slot.
They give the player a movement speed bonus and are meant to bring that familiar early adventure upgrade feeling into Minecraft. The mod also includes a small client-side FOV adjustment so the speed boost feels smoother while playing.
KantoItems was built with custom maps in mind.
Most of the items are intentionally simple because they are meant to be connected to your own systems. You can use them as rewards, quest objects, gate keys, NPC requirements, shop items, collectible valuables, or story progression items.
For example, a map or server can use:
card_key to unlock a restricted area.ss_ticket as a travel requirement.silph_scope as a story progression item.bike_voucher as a reward before giving access to a bike system.anomaly_fragment or convergence_key for CobbleKanto-style lore progression.KantoItems does not try to force one specific gameplay structure. It gives you the items, and your map or server decides how they are used.
bike_voucher
card_key
lift_key
secret_key
silph_scope
ss_ticket
oaks_parcel
gold_teeth
tea
pokefluterunning_shoes
repel
super_repel
max_repel
escape_rope
poke_dollfresh_water
soda_pop
lemonadenugget
pearl
big_pearl
stardust
star_piece
tiny_mushroom
big_mushroomanomaly_fragment
convergence_keyKantoItems is made for Minecraft 1.21.1 using Fabric.
Required:
Cobblemon is not listed as a hard dependency in the current build, but the mod works naturally alongside Cobblemon based servers and modpacks.
KantoItems does not add world generation, new blocks, or a full quest system by itself.
Deeper progression logic is meant to come from your map, server, datapack, NPC mod, command setup, or other CobbleKanto systems.
The Repel items apply a real Repel status effect.
In compatible Battle/Cobblemon setups, external battle systems can check this effect and avoid triggering wild battles while it is active.
Yes! You are free to use KantoItems in your own maps, servers, modpacks, videos, showcases, livestreams and other content. Credit is appreciated, but you do not need special permission to create content with the mod.
No. These items are mainly meant to be distributed by maps, servers, commands, loot systems, or other progression tools.
They are equipped in the boots slot, but they are meant as a utility item rather than combat armor.
Thanks to everyone following the CobbleKanto project and supporting the release of its standalone mods.
If you have any ideas or feedback and want to assist us on delivering the best of the best that the Cobblemon community deserves, drop a direct message at "cobblekanto" Discord!
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KantoItems is an unofficial fan-made Minecraft mod.
This project is not affiliated with, endorsed by, sponsored by, or approved by Nintendo, Game Freak, Creatures Inc., The Pokémon Company, Mojang Studios, Microsoft, or the Cobblemon team.
Minecraft is a trademark of Microsoft Corporation. Pokémon and related names are trademarks of their respective owners. Cobblemon belongs to its respective creators.