Version 1.1.1 of the mod includes a breaking change!!! Loading an old save after updating will cause all entity halo NBT data to be lost, and this data can NOT be recovered!!! Please back up your data and proceed with caution before updating!
Inspired by the iconic halos from Blue Archive.
Some of the BA halos displayed in the gallery must be obtained here.
Halo adds configurable floating halos above entity heads. Each halo is defined by a JSON file and can stack multiple textured layers with independent position, rotation, scale, and glowing settings. A flexible animation system drives per-layer motion via sine, cosine, and linear terms on any axis, from subtle idle bobbing to staggered clock-ring rotation.
YSM compatibility is currently undergoing testing; you may encounter graphical glitches.
This feature is disabled by default. To enable it, navigate to the game instance's root directory, locate ./config/halo-azusake/halo_mod_config.json, open it in a text editor, and set the experimentalYsmAnchorEnabled field to true. A restart is required for the changes to take effect.
If the halo appears positioned too high or too low, adjust the experimentalYsmHeadLocalOffset field in the same file. The three parameters correspond to [x, y, z], representing displacement to the right, upward, and backward, respectively.
/halo show <entity selector> <halo definition> to show halo above target entity/halo hide <entity selector> to hide its halo/halo list to list halo loadedCheck Doc in English or Chinese
Or Download resource pack from Ba-Halo-Definition
data/halo/halo_definitions/; compatible with data packs and resource packs/halo for real-time preview and managementring_default — a 7-layer clock-ring designhud — a hud like design1.19.4 Note: Core features (show/hide, multiplayer sync, persistence) work, but
/halo list,/halo active, and/halo dumpproduce no chat output. Other versions are unaffected.
This mod is natively built for Fabric, but can also run on NeoForge / Forge 1.20.1 via Sinytra Connector + Forgified Fabric API. Shader packs are compatible.
mods folder