
Dropped items blink before they despawn — so you can tell which pile on the ground is about to vanish. The countdown comes from the server, not a client guess at five minutes.
Install on the server (and in singleplayer). A client-only install does nothing. On multiplayer every player sees the same blink; settings travel with the data, so the pack tunes the look once.
Dependencies: Fabric & NeoForge require Architectury API. Forge requires no additional dependencies.
Free to use in any modpack — public or private, no permission needed.
despawnTicks is enforced — when it is shorter than the loader’s limit, the mod removes the item at that age on every loader. Default 6000 (5 minutes) matches vanilla and changes nothing.namespace:* wildcards), by item tag, and an allow/deny list of dimensions.config/fadingloot.json (JSON with // comments). Read by whichever side runs the world: a dedicated server uses its own copy and clients follow it; in singleplayer the client is the server. A client-side copy changes nothing in multiplayer.
Changes apply on world load — leave to the title screen and rejoin, or restart the dedicated server. No reload command. Out-of-range values are clamped.
Defaults that matter most:
enabled true — master switchblinkLeadTicks 1200 — how long before despawn blinking starts (60 s)blinkIntervalMaxTicks 20 / blinkIntervalMinTicks 3 — slowest blink at the start of the window → fastest at despawnblinkHiddenPercent 50 / blinkHiddenTicks 2 — share of each cycle hidden (square-wave blink) plus a floor for the fastest cyclesdespawnTicks 6000 — enforced lifetime; only shortens, never extends past the loader limitupdateIntervalTicks 20 — how often the server re-sends remaining lifetimesscanRadiusBlocks 32 / maxTrackedItems 256 — scan range and per-player cap (far / excess items simply do not blink)deniedItemIds / deniedItemTags — items that never blink (and keep their normal lifetime under a short despawnTicks)dimensionFilterMode disabled + filteredDimensionIds — allow / deny dimension filterDenied items and filtered-out dimensions keep the lifetime they would have without the mod — that is how you protect a drop from a short despawnTicks.
despawnTicks cannot make items live longer than the loader would have. On Fabric the ceiling is usually vanilla’s 6000 unless another mod moved it; on Forge/NeoForge it follows that item’s lifespan. Values above the ceiling are capped.Please report any bugs, errors, or feature suggestions on Discord: https://discord.gg/HTkn94BXmA
My other mods that I recommend.