Expands Minecraft's world generation with new Create-powered structures. Villages can generate with working windmills, a desert water mill, and smaller hand-cranked buildings including a granary, sawmill, threshing floor, crank cottage, and press house.
Requires Create 6.x. Install on both client and server. Singleplayer: drop the jar into mods. Existing worlds keep their old villages; only villages generated after install can contain these buildings.
Free to use in any modpack — public or private, no permission needed.
Vanilla /locate structure cannot find these — they are pool pieces inside minecraft:village_*, not standalone structures.
Operator only (same permission level as /locate and /place):
/createstructures list
/createstructures place <building>
/createstructures locate <building>
/createstructures tp <building>
Building ids: plains_windmill, taiga_windmill, savanna_windmill, snowy_windmill, desert_water_mill, plains_granary, taiga_sawmill, savanna_threshing_floor, snowy_crank_cottage, desert_press_house.
locate / tp scan nearby village starts for this mod’s pieces. A mill is roughly one house in fourteen; a hand-worked building about one in forty — several villages in a row can miss.
| Minecraft | Loader | Create |
|---|---|---|
| 1.21.1 | NeoForge | 6.x |
| 1.20.1 | Forge | 6.x |
| 1.20.1 | NeoForge | 6.x |
No config file. Weights are fixed.
Please report bugs, errors, or feature suggestions on Discord: https://discord.gg/HTkn94BXmA