Faction Control completely redefines the concept of faction warfare in Minecraft 1.20.1 (Forge). Forget old-school claiming systems that bog down your server or cause clunky visual glitches. Inspired by the rock-solid architecture of FTB Chunks, this mod introduces a high-performance, memory-focused approach coupled with an intense, cyber-espionage style raid dynamic.
The heart of your base is the Flag (Central Banner). Once planted by a Leader or Officer, it acts as a centralized technological and mystical core, emitting an invisible force field that binds and transforms every single block within your chunk into an indestructible structure against any intruder.
config/faction_control.json), allowing server owners to seamlessly edit, add, or wipe staff/faction claims on the fly from their server control panel./faction set flag — Spawns your faction's protective banner and establishes your very first territory claim in the current chunk./faction admin_claim — Permanently protects a chunk as a designated Staff Area (Safezone)./faction admin_setchunk <faction_name> — Forcibly transfers the current chunk to a specific faction./faction delete_force <faction_name> — Completely deletes a faction from the registry and wipes its claims from the world map.🌐 Engineered for Performance: Built from the ground up utilizing high-speed
HashMapstructures cached directly into the server's RAM. The server processes thousands of territory validations in mere nanoseconds ($O(1)$ complexity), guaranteeing Zero Lag even on packed servers running massive world maps!