This mod adds 21 new attributes to the game. These attributes can either be used by other mods to serve as an API or used by the player to customize specific values.
VILLAGER_DISCOUNT
MAX_HUNGER
FOOD_NUTRITION_MULTIPLIER
FOOD_SATURATION_MULTIPLIER
EATING_SPEED
DRINKING_SPEED
STATUS_EFFECT_DURATION
LIFESTEAL
HUNGERSTEAL
DODGE_CHANCE
SPRINTING_FOOD
CROSSBOW_PULL_TIME_MULTIPLIER
FISHING_DURATION_MULTIPLIER
ADDITIONAL_FISHING_LUCK
SPRINTING_SPEED
CLIMBING_SPEED
CREATIVE_FLYING_SPEED
MOUNT_SPEED_MULTIPLIER
MAX_JUMPS
SLIPPERINESS
NAME_TAG_VISIBILITY_RANGE

Got any ideas for new attributes? Suggest them to me on my discord or on github.
You can configure all these values with /attribute.
Heres an example:
/attribute @p extra-entity-attributes:status_effect_duration base set 2
This doubles the duration of all potion and beacon status effects for the nearest player
You are allowed to use this mod freely in your own mod. Feel free to embed it into your mod.
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "[https://api.modrinth.com/maven](https://api.modrinth.com/maven)"
}
}
filter {
includeGroup "maven.modrinth"
}
}
}
dependencies {
modImplementation include("maven.modrinth:extra-entity-attributes:<version>")
}
If it wasn't obvious enough this mod is heavily inspired by Additional Entity Attributes. Therefore this mod is also fully compatible with Additional Entity Attributes as it only adds attributes which are not in Additional Entity Attributes.
I reused some code of Artifacts (see Source Code to know where).
If you have questions, encounter problems, find bugs or have suggestions you can join my discord server: