More enchantments. More curses. More progression.
Expanded Enchantments adds magical upgrades, dangerous curses, custom effects, enchanted books and configurable gameplay mechanics to Minecraft.
Enchant your gear. Accept the curse. Survive the consequences.
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Expanded Enchantments expands the vanilla enchanting system with a large collection of new enchantments and dangerous curses for weapons, armor, tools, shields, Elytra, bows, crossbows and special equipment.
The goal of this mod is to keep the familiar Minecraft feeling while adding more depth, progression and playstyle variety.
Whether you want lifesteal weapons, tankier armor, faster attacks, faster movement, auto-smelting mining tools, tree-felling axes, Elytra upgrades, dynamic light helmets, bonus XP, survival effects, bow upgrades or chaotic curses — this mod gives you many new ways to customize your gear.
Gives your weapon a chance to steal health from enemies. Each level increases the chance to drain health from the target and heal yourself.
Increases attack speed, allowing weapons to recharge faster between attacks.
Increases attack speed, allowing weapons to recharge faster between attacks.
Increases movement speed when applied to boots.
Increases movement speed when applied to boots.
A bow and crossbow enchantment that has a chance to fire additional projectiles.
Extra projectiles are temporary and are designed to avoid arrow duplication issues.
Increases damage against monsters during the night.
Gives the player a chance to survive otherwise fatal damage.
Adds extra maximum health when applied to armor. The bonus hearts are visible in the health bar.
Adds additional defensive protection to armor, helping reduce incoming damage.
A shield enchantment that can knock back attackers when blocking axe attacks.
A heavy weapon enchantment for axes and maces. Attacks have a chance to knock enemies back and slow them for a short time.
Gives weapon attacks a chance to reward bonus experience when killing monsters.
When your health drops low, Last Stand grants temporary Resistance to help you survive dangerous moments.
Includes cooldown balancing so the effect cannot trigger constantly.
Increases movement speed while jumping when applied to boots.
Increases jump height when applied to boots.
Pulls nearby items and experience orbs toward the player.
Mine entire ore veins by breaking just one ore block.
Automatically smelts certain mining drops while preserving normal drop behavior.
Designed to work with Fortune and other mining-related mechanics.
Fell entire natural trees with one axe.
Increases the amount of experience gained from collected XP orbs. Can only be applied to helmets.
Automatically activates your Elytra after falling a configurable distance.
Adds protection-like defensive power to Elytra.
Reduces knockback taken by the player when applied to boots.
A mace enchantment that can shock nearby entities, heavily slowing them for a short time and creating electric visual effects.
A spear enchantment that gives attacks a chance to poison the target.
Turns the player into a moving light source when applied to a helmet.
A shield curse that causes every fourth blocked hit to pass through your shield.
Monsters detect and focus you from a much larger range.
Great for tank builds — but also much more dangerous if you are not prepared.
When killing a monster, there is a chance that the monster respawns nearby.
Excluded mobs: Warden, Wither and Ender Dragon.
Named mobs: disabled by default, configurable in the server config.
Mobs spawned by this curse cannot trigger another Respawn Curse chain.
Randomly plays scary scream and door-lock sounds while equipped. Custom sounds can be added through the mod assets.
A boot curse that makes it extremely difficult to surface while underwater.
A bow and crossbow curse that makes burning arrows ignite wood when they hit it.
Use with caution near forests, wooden buildings or storage areas.
A curse that makes movement and sprinting more dangerous by applying exhaustion-related effects while equipped.
Expanded Enchantments includes configuration options for both players and server owners.
Server owners can enable or disable individual enchantments and curses. By default, all enchantments and curses are enabled.
config/expanded_enchantments.json
The server config includes options such as:
The Winging fall distance can be adjusted through the local config.
config/expanded_enchantments_client.json
Expanded Enchantments can remove the vanilla “Too Expensive” anvil limit.
This makes advanced gear progression much smoother while still keeping it configurable.
Supported languages:
All unsupported languages automatically fall back to English.
Expanded Enchantments is made for players and servers that want more equipment progression without completely changing the Minecraft experience.
The enchantments are designed to be useful, exciting and easy to understand, while the curses add risk, chaos and challenge.
Whether you are building an RPG server, a survival modpack, or simply want more interesting gear upgrades, this mod gives you many new ways to customize your equipment.