Event Maker is a event-authoring toolkit for modpacks and adventure maps. Build invisible trigger networks, bind them to command polls, and execute effects at the player or at dedicated world locations.
It is designed for both solo story maps and multiplayer servers where reusable room templates, locality, and predictable behavior are critical.
Alt + Mouse Wheel.data/<namespace>/command_poll/.data/<namespace>/event_trigger/ and reference that poll via commands_poll.command_location and command_location_range.Shift + Right Click: set the current event ID on the wand.Alt + Mouse Wheel: toggle wand role (Trigger / Location).Right Click: apply the role's ID to marker block or inject onto arbitrary block.Left Click (creative, injected marker): remove injected marker for the active role.Each event variation supports:
commands_poll (required)activation: walk_through, touch, stepped_onpersistent: one-shot or repeatablecommand_location: free or event_locationcommand_location_range: local scope radius (default 32)free: command source is the triggering player.
event_location: command poll executes once per matching location marker in range, with source positioned above each location block.
If you duplicate a room layout and reuse the same IDs, range keeps each activation local. One-shot consumption and trigger cleanup apply to the local instance only, instead of affecting distant copies.