Biome Decorations
Biome Decorations makes Minecraft's environments feel fuller and more alive
without requiring a heavy shader pack. It adds biome-aware natural details,
small environmental scenes and a configurable layer of lightweight visual
effects.
Highlights
- More than 100 natural decorations distributed by biome, climate, dimension
and surface type.
- Fallen branches, nests, mushrooms, rocks, shore debris, cave formations,
river details, large natural landmarks and much more.
- Visual butterflies, dragonflies, fireflies, bird flocks and aquatic schools;
they do not create persistent entities.
- Continuous coastal waves and foam, wind fronts, rain details, shooting stars
and dimensional weather events.
- Swimming, water-entry, falling, creative-flight and elytra effects.
- Optional shader-lite effects: underwater caustics, heat haze, water glints,
localized fog, rain mist, cave dust, local glow and an End aurora.
OFF, LOW, MEDIUM, HIGH and adaptive AUTO quality settings.
- Global performance budgets, distance LOD and compatibility safeguards for
Oculus/Iris and Embeddium.
- English and Spanish translations.
Installation and compatibility
- Minecraft 1.20.1
- Forge 47.x
- Java 17
- No additional library dependencies
- Required on both the server and every client in multiplayer
Place the JAR in the mods folder. Natural decorations generate in new chunks.
For existing worlds, administrators can use /biomedecorations decorate to
process loaded chunks gradually and conservatively.
All gameplay-affecting content is made from normal blocks and world generation.
The wildlife, atmosphere and shader-lite layer are visual only and can be
configured from Minecraft's menus.