Badges update automatically and link to the mod page on MineUniverse.
Ecosystemization is a mod that fixes my BIGGEST issue with infection mods!
Your world gets infected. What now?
Ecosystemization plans to change this by adding ecosystems to every infected biome! This includes new mobs, special interactions between them, and food-chains. It doesn't affect player gameplay all too much. However in future updates, you will be able to join these ecosystems.
Also the mod tag is Ecsosystemization, I know.
Each creature in the ecosystem has a hunger meter, which dicates it's behavior!
Inspired by Rain World, Subnautica, and many more games!
Current Ecosystems:
Sculk Horde - ~50% complete
Planned Ecosystems:
Phayriosis - 0% complete (NOT BEING COMPLETED UNTIL THE REMAKE OF THIS MOD FINISHES DEVELOPMENT)
Desertification - 0% complete
Necro-Rooted - 0% complete
Rise of the Khltchlands: Dawn of Death - 0% complete
Fungal Infection: Spore - 0% complete
Withering Away: Reborn - 0% complete
The Flesh That Hates - 0% complete
The Soulless Ones - 0% complete
Abominations Infection - 0% complete