I removed OTTYG from Default Relations to stop curseforge launcher from downloading a newest version. Please, read the descriptions carefully!!!
Dreamwoods Original is a fork of Dreamwoods mod, but with only vanilla blocks used. In all other biome aspects these mods are identical.
Fabric version requires Fabric Api.
1.20.1: requires Oh The Trees You Grow 1.3.4. mod to work *
1.21.1: requires Oh The Trees You Grow 5.0.3 mod to work *
DREAMWOODS is a biome mod, that adds many new biomes- both realistic and fantasy, and changes the appearance of most vanilla biomes by making trees bigger as well as adding other vegetation and small terrain features. Dreamwoods offers a new inspirational experience, remaining close to minecraft vanilla visuals, and mindfully picks all colours and features to suit biomes perfectly. All biomes are carefully distributed over the 7 main "climate zones": cold snowy, boreal and taiga, autumnal and temperate, mild temperate, warm temperate, cool subtropical and big tropical zone (desert-savanna-jungle). Each zone has its own plateau, mountains and hills biomes, as well as swampy biomes. All together they blend nicely, providing as smooth climate transitions as possible.
See "Climate Zones" below to learn more about. This will help you to find biomes faster.
This project is a spiritual successor to my Woodlands series and older mods. The style is much more vanilla-friendly this time and foliage is finally properly decaying! *
Should be compatible with all mods made on Terrablender.
Most likely incompatible with mods, made on datapack-system, as they would conflict with Dreamwoods system in some way: overwrite, change or mess it, or simply stop one of them from working at all.
Should be prety fine with not-biome mods.
Dreamwoods adds lots of tags to biomes to ensure maximum possible compatibility. If another mod does it's spawning the right way- using biome tags, stuff would spawn correctly.
Dreamwoods is a data-based mod, so configs for biomes are not possible (at least easy and for my level of experience). There is a relatively new mod called Biome Replacer, that should help to remove unwanted biomes from datapacks. I should test it though.
set "maxBreakLeavesDistance" to higher numbers (10-13) for bigger trees and "ignorePersistentLeaves = false" to remove leaves fron Palm and weeping willows, if you want
"ignorePlayerMadeTrees": false (to remove Palm and weeping willow leaves)
"maxLeavesRadius": 10, "maxLogAmount": 500, "shouldFallOnMaxLogAmount": false, "shouldIgnorePersistentLeaves": false (to remove Palm and weeping willow leaves)
Serene Seasons Tags (what expect from Dreamwoods biomes during seasons):
"Tropical biomes" (use tropical climate): all hot biomes (desert, savanna and jungle-like)
"Blacklisted biomes" (no seasonal changes): Ice Abyss, Ice Grove, Volcano Slopes and Volcano Fields.
"Lesser color change biomes" (just slightly change colors, still have seasons): Twilight Wetlands, Thaumic Grove, Sacred Giants Wood, Autumnal Hills, Autumnal Wood, Morass, Seasonal Grove, Ruby Maple Forest, Wet Larch Forest, Golden Aspen Spinney, Grim Woods, Fall Fruitfull Grove, Fall Snowy Grove, Tundra
Can be changed inside mod's .jar , follow data/sereneseasons... path.
Forms large "clusters" of biomes.
Normal biomes/ Plateau:
Ice Abyss, Ice Grove, Snowy Plains, Snowy Forest, Snowy Pinelands, Snowy Taiga, Fall Snowy Grove.
Swamp variant:
Tundra
Hills:
Ice Spikes, Snowy Slopes
Mountain Slopes:
Ice Spikes, Snowy Slopes, Grove, Spruce Slopes
Mountain Peaks:
Frozen peaks
Normal biomes / Plateau:
Ruby Maple Forest, Old Growth Pine Taiga, Old Growth Spruce Taiga, Taiga, Seasonal Taiga, Spruce Lowlands, Old Growth Birch Forest, Golden Aspen Grove, Plains, Wet Larch Forest
Swamp variant:
Northern Swamp
Hills:
Windswept Hills, Windswept Gravelly Hills, Windswept Forest
Plateau Specials:
Autumnal Hills, Alpine Fields, Moor
Mountain Slopes:
Volcano Slopes, Autumnal Hills, Spruce Slopes
Mountain Peaks:
Volcano Fields, Frozen peaks, Jagged Peaks
Normal biomes:
Grim Woods, Meadow, Fall Fruitfull Grove, Seasonal Grove, Forest, Flower Forest, Plains, Birch Forest, Autumnal Wood
Swamp variant:
Swamp, Old Growth Swampland
Hills:
Windswept Hills, Windswept Gravelly Hills, Windswept Forest
Plateau Specials:
Autumnal Hills, Alpine Fields, Meadow
Mountain Slopes:
Autumnal Hills, Alpine Fields, Meadow
Mountain Peaks:
Jagged Peaks
Normal biomes:
Thaumic Grove, Poplar Fields, Poplar Grove, Fir Forest, Lush Meadow, Alpine Fields, Elder Woods
Swamp variant:
Weeping Grove
Hills:
Thermal Springs, Calcite Plateau, Wooded Slopes
Plateau Specials:
Calcite Plateau, Poplar Slopes, Alpine Fields, Wooded Slopes
Mountain Slopes:
Poplar Slopes, Alpine Fields, Highlands
Mountain Peaks:
Jagged Peaks, Stony Peaks
Normal biomes:
Redwood Forest, Blooming Grove, Flowering Fields, Temperate Hemlock Rainforest, Lush Grassland, Sacred Giants Wood
Swamp variant:
Morass
Hills:
Boskage, Wooded Slopes
Plateau Specials:
Cherry Grove, Wooded Slopes
Mountain Slopes:
Boskage, Highlands
Mountain Peaks:
Jagged Peaks, Stony Peaks
Normal biomes:
Redwood Forest, Prairie, Spinney, Sunflower Plains, Dark Forest, Twilight Wetalnds
Swamp variant:
Bayou
Hills:
Boskage, Wooded Slopes
Plateau Specials:
Cherry Grove
Mountain Slopes:
Boskage, Highlands
Mountain Peaks:
Stony Peaks
Normal biomes:
Desert, Arid Plains, Savanna, Savanna Grove, Jungle Bushlands, Sparse Jungle, Jungle, Bamboo Jungle, Roofed Tropical Forest
Swamp variant:
Mangrove Swamp (dry parts), Flooded Rainforest (humid parts)
Hills:
Desert, Arid Plains, Windswept Savanna, Jungle Bushlands, Sparse Jungle, Bamboo Jungle
Plateau Specials:
Desert, Windswept Savanna, Roofed Tropical Forest
Mountain Slopes:
Desert, Arid Plains, Windswept Savanna, Roofed Tropical Forest
Mountain Peaks:
Stony Peaks, Voclano Fields (only in the most northern part































































